Pokémon Mystery Dungeon: Gates to Infinity: Difference between revisions

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|developer=[[Chunsoft]]
|developer=[[Chunsoft]]
|publisher=[[Nintendo]]<br>[[The Pokémon Company]]
|publisher=[[Nintendo]]<br>[[The Pokémon Company]]
|gen_series=[[Generation V]] [[version|side series]]
|gen_series=[[Generation V]] [[Spin-off Pokémon games|side series]]
|cero=A
|cero=A
|esrb=E
|esrb=E
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[[Wonder Orbs]] may now be used during boss battles. There are no look-alike items in the game.
[[Wonder Orbs]] may now be used during boss battles. There are no look-alike items in the game.


[[TM]]s may now be used an infinite number of times, just like in the main series.
[[TM]]s may now be used an infinite number of times, just like in the core series.


After the main story-line, auras begin appearing in the dungeons, based on a "Mysteriosity" rating. In the main dungeon selection menu and on the Request Boards, it displays the number of floors that the aura will appear. This number is different every time the player enters the dungeon. This aura comes in a variety of colors and has a variety of different effects. Some of the effects include: Lowering or raising the enemies' speed, only a certain Pokémon appearing on the floor and being the only one encountered on that floor, not being able to recover HP, weather effects appearing, enemies put to sleep, Wonder Orbs not being usable, floors having no rooms and only corridors, and consumable items not being usable.  
After the main story-line, auras begin appearing in the dungeons, based on a "Mysteriosity" rating. In the main dungeon selection menu and on the Request Boards, it displays the number of floors that the aura will appear. This number is different every time the player enters the dungeon. This aura comes in a variety of colors and has a variety of different effects. Some of the effects include: Lowering or raising the enemies' speed, only a certain Pokémon appearing on the floor and being the only one encountered on that floor, not being able to recover HP, weather effects appearing, enemies put to sleep, Wonder Orbs not being usable, floors having no rooms and only corridors, and consumable items not being usable.  
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