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Pseudorandom number generation in Pokémon

254 bytes added, 19:47, 22 January 2014
RNG abuse
In [[Generation III]] and Generation IV, there are some limitations. As a player's [[Trainer ID|Trainer ID and Secret ID]] numbers determine a Pokémon's shininess, Shiny Pokémon generated through certain methods can only have certain individual values. Due to [[Wonder Card]] gifts using a timer register to create personality values, it is not possible to manipulate a gift's Nature. In Generation V, this is no longer the case as the individual values and personality values are determined from two different RNGs.
In the Pokémon fandom, RNG abuse is slightly controversial. Proponents note that RNG abuse does not require a third-party device and that the Pokémon obtained through RNG abuse can be obtained through normal gameplay. In addition, Pokémon obtained through RNG abuse have been used at the {{DL|Play! Pokémon|Video Game Championships}}, an official tournament. They also say that RNG abuse is insanelyvery complicated, and not as simple as typing a cheat code. However, some players believe that RNG abuse is cheating, as the action of picking a Pokémon's characteristics is similar to using a [[cheating]] device. Opponents of RNG abuse claim that it gives those who can RNG an unfair advantage, however the proponents say that with RNG everyone can have the best stats, and therefore no one will have an unfair advantage by catching a Pokémon that happens to be better.
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