Ice tile: Difference between revisions

11 bytes added ,  12 January 2014
→‎In battle: Adding Gen VI data
(→‎In battle: Adding Gen VI data)
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==In battle==
==In battle==
In Generation IV, ice gives {{m|Secret Power}} a 30% chance of {{stat|freezing}} its target and gives it the appearance of {{m|Avalanche}}; it causes {{m|Nature Power}} to become {{m|Blizzard}}.


In Generation V, ice gives {{m|Secret Power}} a 30% chance of {{stat|freezing}} its target and gives it the appearance of {{m|Avalanche}}; it causes {{m|Nature Power}} to become {{m|Ice Beam}}.
In Generations IV and V, ice gives {{m|Secret Power}} a 30% chance of {{stat|freezing}} its target, and gives it the appearance of {{m|Avalanche}}. In Generation VI, ice gives {{m|Secret Power}} the appearance of {{m|Ice Shard}} instead.
 
In Generation IV, ice causes {{m|Nature Power}} to become {{m|Blizzard}}, whilst in Generations V and VI, it causes {{m|Nature Power}} to become {{m|Ice Beam}}.


{{m|Camouflage}} makes the user {{type|Ice}} when used on ice.
{{m|Camouflage}} makes the user {{type|Ice}} when used on ice.
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