Zap Cannon (move): Difference between revisions

→‎Trivia: The whole thing seems too specific to me (there are precious few paralyzing special moves as is), but in any case, if you're specifying special moves, there's no need to talk about "damaging moves" overall. That's outside the trivium's scope.
(rather than undo the entire edit, you should just modify it to match the truth)
(→‎Trivia: The whole thing seems too specific to me (there are precious few paralyzing special moves as is), but in any case, if you're specifying special moves, there's no need to talk about "damaging moves" overall. That's outside the trivium's scope.)
Line 241: Line 241:
==Trivia==
==Trivia==
* Although {{p|Espeon}} has been unable to learn Zap Cannon since Generation II, Anabel's Espeon used it in ''[[AG170|Second Time's the Charm!]]'', an episode that is set during the time of Generation III.
* Although {{p|Espeon}} has been unable to learn Zap Cannon since Generation II, Anabel's Espeon used it in ''[[AG170|Second Time's the Charm!]]'', an episode that is set during the time of Generation III.
* Zap Cannon is the only [[special move]] with a 100% chance of paralyzing the target if successful under normal conditions. The only other damaging moves capable of the same are {{m|Nuzzle}} and {{m|Fling}}, although the latter requires a {{DL|Stat-enhancing item|Light Ball}} to inflict paralysis.
* Zap Cannon is the only [[special move]] with a 100% chance of paralyzing the target if successful under normal conditions.


==In other languages==
==In other languages==
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