Spin tile: Difference between revisions

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{{move|Spin tile}}
{{move|Spin tile}}
{{Incomplete|needs=images from RSE}}
[[File:Spinner demo.gif|thumb|right||250px|Red stepping on spinners]]
[[File:Spinner demo.gif|thumb|right||250px|Red stepping on spinners]]
A '''spinner''' is a tile featured in {{game|Red and Blue|s}}, {{game|Yellow}}, {{game|Ruby and Sapphire|s}}, {{game|FireRed and LeafGreen|s}}, {{game|Diamond and Pearl|s}}, {{game|Platinum}}, {{game|HeartGold and SoulSilver|s}}, and [[Pokémon X and Y]]. The official name for this tile, if there is one, is unknown. This tile, when stepped upon, will move the player in the direction of the arrows depicted on it. The player will continue to travel in that direction until they hit a wall, land on another spinner (which will send them in a different direction), or land on a stopper tile, a tile only used for that purpose. The name 'spinner' comes from the fact that the player is spun around while traveling.
A '''spinner''' is a tile featured in {{game|Red and Blue|s}}, {{game|Yellow}}, {{game|Ruby and Sapphire|s}}, {{game|FireRed and LeafGreen|s}}, {{game|Diamond and Pearl|s}}, {{game|Platinum}}, {{game|HeartGold and SoulSilver|s}}, and [[Pokémon X and Y]]. The official name for this tile, if there is one, is unknown. This tile, when stepped upon, will move the player in the direction of the arrows depicted on it. The player will continue to travel in that direction until they hit a wall, land on another spinner (which will send them in a different direction), or land on a stopper tile, a tile only used for that purpose. The name 'spinner' comes from the fact that the player is spun around while traveling.
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==Differences between games==
==Differences between games==
{{Incomplete|section|needs=Images from RSE and XY}}
In [[Generation I]], stopper tiles are used, and the arrows on the tiles move while the player is spinning. In {{game|Yellow}}, [[Red's Pikachu (game)|Pikachu]] spins with the player. In {{game5|Ruby|Sapphire|Emerald|FireRed|LeafGreen}}, the arrows no longer move while the player is spinning; there are no stoppers in Pokémon, Ruby, Sapphire, or Emerald. In {{game2|Diamond|Pearl|Platinum}}, there are no stopper tiles; instead, the player spins until colliding with a wall. In {{game|HeartGold and SoulSilver|s}}, stopper tiles return and spinners are colored based on the direction in which they send the player.
In [[Generation I]], stopper tiles are used, and the arrows on the tiles move while the player is spinning. In {{game|Yellow}}, [[Red's Pikachu (game)|Pikachu]] spins with the player. In {{game5|Ruby|Sapphire|Emerald|FireRed|LeafGreen}}, the arrows no longer move while the player is spinning; there are no stoppers in Pokémon, Ruby, Sapphire, or Emerald. In {{game2|Diamond|Pearl|Platinum}}, there are no stopper tiles; instead, the player spins until colliding with a wall. In {{game|HeartGold and SoulSilver|s}}, stopper tiles return and spinners are colored based on the direction in which they send the player.


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