179
edits
(→Probability: note for 0 encounters.) |
(→Probability: note on strong increase near the end) |
||
Line 197: | Line 197: | ||
<small>Note: the formula ''only'' applies at 1 or more encounters; the row for 0 encounters is the standard chance of encountering a shiny and is included for completeness.</small> | <small>Note: the formula ''only'' applies at 1 or more encounters; the row for 0 encounters is the standard chance of encountering a shiny and is included for completeness.</small> | ||
Since the probability doesn't increase after 40, the player can simply keep recharging and resetting the radar continuously until a shiny patch is seen. | Since the probability doesn't increase after 40, the player can simply keep recharging and resetting the radar continuously until a shiny patch is seen. The probability goes up very strongly near the end—going from 39 to 40 doubles it—meaning a chain doesn't start seriously paying off until it's well past 30. | ||
===Flavor text=== | ===Flavor text=== |
edits