Status move: Difference between revisions

11,761 bytes added ,  6 November 2013
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=== Generation IV-VI ===
=== Generation IV-VI ===
==== Bug Moves ====
{{movelist/battle-head|Bug}}
{{movelist/battle|4|Defend Order|Status|Smart|—|—|10|self|The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.}}
{{movelist/battle|4|Heal Order|Status|Smart|—|—|10|self|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}
{{movelist/battle|6|Powder|Status||—|—|20|anyadjacent|The user covers the target in a powder that explodes and damages the target if it uses a {{type|Fire}} move.}}
{{movelist/battle|5|Quiver Dance|Status||—|—|20|self|The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats.}}
{{movelist/battle|5|Rage Powder|Status||—|—|20|self|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}
{{movelist/battle|2|Spider Web|Status|Smart|—|—|10|anyadjacent|The user ensnares the target with thin, gooey silk so it can't flee from battle.}}
{{movelist/battle|1|String Shot|Status|Smart|—|95|40|adjacentfoes|The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.}}
{{movelist/battle|6|Sticky Web|Status||—|—|20|foes|The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.}}
{{movelist/battle|3|Tail Glow|Status|Beauty|—|—|20|self|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}}
{{movelist/battle-foot|Bug}}
==== Dark Moves ====
{{movelist/battle-head|Dark}}
{{movelist/battle|4|Dark Void|Status|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}
{{movelist/battle|4|Embargo|Status|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}
{{movelist/battle|3|Fake Tears|Status|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}
{{movelist/battle|3|Flatter|Status|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.}}
{{movelist/battle|5|Hone Claws|Status||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}
{{movelist/battle|3|Memento|Status|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.}}
{{movelist/battle|4|Nasty Plot|Status|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.}}
{{movelist/battle|6|Parting Shot|Status||—|—|20|anyadjacent|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}
{{movelist/battle|5|Quash|Status||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}
{{movelist/battle|3|Snatch|Status|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}
{{movelist/battle|4|Switcheroo|Status|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}
{{movelist/battle|3|Taunt|Status|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}
{{movelist/battle|6|Topsy-Turvy|Status||—|—|20|8=Unknown|9=All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.}}
{{movelist/battle|3|Torment|Status|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}
{{movelist/battle-foot|Dark}}
==== Dragon Moves ====
==== Dragon Moves ====
{{movelist/battle-head|Dragon}}
{{movelist/battle-head|Dragon}}
{{movelist/battle|3|Dragon Dance|Status|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.}}
{{movelist/battle|3|Dragon Dance|Status|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.}}
{{movelist/battle-foot|Dragon}}
{{movelist/battle-foot|Dragon}}


==== Electric Moves ====
==== Electric Moves ====
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{{movelist/battle|1|Thunder Wave|Status|Cool|—|100|20|anyadjacent|A weak electric charge is launched at the target. It causes paralysis if it hits.}}
{{movelist/battle|1|Thunder Wave|Status|Cool|—|100|20|anyadjacent|A weak electric charge is launched at the target. It causes paralysis if it hits.}}
{{movelist/battle-foot|Electric}}
{{movelist/battle-foot|Electric}}
==== Fairy Moves ====
{{movelist/battle-head|Fairy}}
{{movelist/battle|6|Baby-Doll Eyes|Status||—|100|30|anyadjacent|The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.}}
{{movelist/battle|2|Charm|Status|Cute|—|100|20|anyadjacent|The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.}}
{{movelist/battle|6|Geomancy|Status||—|—|10|self|The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.}}
{{movelist/battle|6|Misty Terrain|Status||—|—|10|all|The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.}}
{{movelist/battle|2|Moonlight|Status|Beauty|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/battle|2|Sweet Kiss|Status|Cute|—|75|10|anyadjacent|The user kisses the target with a sweet, angelic cuteness that causes confusion.}}
{{movelist/battle-foot|Fairy}}
==== Fighting Moves ====
{{movelist/battle-head|Fighting}}
{{movelist/battle|3|Bulk Up|Status|Beauty|—|—|20|self|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}
{{movelist/battle|2|Detect|Status|Cool|—|—|5|self|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movelist/battle|6|Mat Block|Status||—|—|15|team|Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.}}
{{movelist/battle|5|Quick Guard|Status||—|—|15|team|The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.}}
{{movelist/battle-foot|Fighting}}
==== Fire Moves ====
{{movelist/battle-head|Fire}}
{{movelist/battle|2|Sunny Day|Status|Beauty|—|—|5|all|The user intensifies the sun for five turns, powering up Fire-type moves.}}
{{movelist/battle|3|Will-O-Wisp|Status|Beauty|—|75|15|anyadjacent|The user shoots a sinister, bluish-white flame at the target to inflict a burn.}}
{{movelist/battle-foot|Fire}}
==== Flying Moves ====
{{movelist/battle-head|Flying}}
{{movelist/battle|4|Defog|Status|Beauty|—|—|15|anyadjacent|A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.}}
{{movelist/battle|3|FeatherDance|Status|Beauty|—|100|15|anyadjacent|The user covers the target's body with a mass of down that harshly lowers its Attack stat.}}
{{movelist/battle|1|Mirror Move|Status|Smart|—|100|20|anyadjacent|The user counters the target by mimicking the target's last move.}}
{{movelist/battle|4|Roost|Status|Cool|—|—|10|self|The user lands and rests its body. It restores the user's HP by up to half of its max HP.}}
{{movelist/battle|4|Tailwind|Status|Smart|—|—|30|team|The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.}}
{{movelist/battle-foot|Flying}}
==== Ghost Moves ====
{{movelist/battle-head|Ghost}}
{{movelist/battle|1|Confuse Ray|Status|Smart|—|100|10|anyadjacent|The target is exposed to a sinister ray that triggers confusion.}}
{{movelist/battle|2|Curse|Status|Tough|—|—|10|self|A move that works differently for the Ghost type than for all the other types.}}
{{movelist/battle|2|Destiny Bond|Status|Smart|—|—|5|self|When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.}}
{{movelist/battle|3|Grudge|Status|Tough|—|—|5|self|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.}}
{{movelist/battle|2|Nightmare|Status|Smart|—|100|15|anyadjacent|A sleeping target sees a nightmare that inflicts some damage every turn.}}
{{movelist/battle|2|Spite|Status|Smart|—|100|10|anyadjacent|The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.}}
{{movelist/battle|6|Trick-or-Treat|Status||—|100|20|anyadjacent|The user takes the target trick-or-treating. This adds Ghost type to the target's type.}}
{{movelist/battle-foot|Ghost}}
==== Grass Moves ====
==== Grass Moves ====
{{movelist/battle-head|Grass}}
{{movelist/battle-head|Grass}}
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{{movelist/battle|4|Worry Seed|Status|Beauty|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.}}
{{movelist/battle|4|Worry Seed|Status|Beauty|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.}}
{{movelist/battle-foot|Grass}}
{{movelist/battle-foot|Grass}}
==== Ground Moves ====
{{movelist/battle-head|Ground}}
{{movelist/battle|3|Mud Sport|Status|Cute|—|—|15|all|The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.}}
{{movelist/battle|6|Rototiller|Status||—|—|10|all|Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of {{type|Grass}} Pokémon.}}
{{movelist/battle|1|Sand-Attack|Status|Cute|—|100|15|anyadjacent|Sand is hurled in the target's face, reducing its accuracy.}}
{{movelist/battle|2|Spikes|Status|Smart|—|—|20|foes|The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.}}
{{movelist/battle-foot|Ground}}


==== Ice Moves ====
==== Ice Moves ====
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{{movelist/battle|1|Mist|Status|Beauty|—|100|30|team|The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.}}
{{movelist/battle|1|Mist|Status|Beauty|—|100|30|team|The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.}}
{{movelist/battle-foot|Ice}}
{{movelist/battle-foot|Ice}}


==== Normal Moves ====
==== Normal Moves ====
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{{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}
{{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}
{{movelist/battle-foot|Normal}}
{{movelist/battle-foot|Normal}}
==== Posion Moves ====
{{movelist/battle-head|Poison}}
{{movelist/battle|1|Acid Armor|Status|Tough|—|—|40|self|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.}}
{{movelist/battle|5|Coil|Status||—|—|20|self|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.}}
{{movelist/battle|4|Gastro Acid|Status|Beauty|—|100|10|anyadjacent|The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.}}
{{movelist/battle|1|Poison Gas|Status|Smart|—|80|40|adjacentfoes|A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.}}
{{movelist/battle|1|PoisonPowder|Status|Smart|—|75|35|anyadjacent|The user scatters a cloud of poisonous dust on the target. It may poison the target.}}
{{movelist/battle|1|Toxic|Status|Smart|—|90|10|anyadjacent|A move that leaves the target badly poisoned. Its poison damage worsens every turn.}}
{{movelist/battle|4|Toxic Spikes|Status|Smart|—|—|20|foes|The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.}}
{{movelist/battle|6|Venom Drench|Status||—|—|20|anyadjacent|Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.}}
{{movelist/battle-foot|Poison}}


==== Psychic Moves ====
==== Psychic Moves ====
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{{movelist/battle|5|Wonder Room|Status||—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/battle|5|Wonder Room|Status||—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/battle-foot|Psychic}}
{{movelist/battle-foot|Psychic}}
==== Rock Moves ====
{{movelist/battle-head|Rock}}
{{movelist/battle|4|Rock Polish|Status|Tough|—|—|20|self|The user polishes its body to reduce drag. It can sharply raise the Speed stat.}}
{{movelist/battle|2|Sandstorm|Status|Tough|—|—|20|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.}}
{{movelist/battle|4|Stealth Rock|Status|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.}}
{{movelist/battle|5|Wide Guard|Status||—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}}
{{movelist/battle-foot|Rock}}
==== Steel Moves ====
{{movelist/battle-head|Steel}}
{{movelist/battle|5|Autotomize|Status||—|—|15|self|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}
{{movelist/battle|3|Iron Defense|Status|Tough|—|—|15|self|The user hardens its body's surface like iron, sharply raising its Defense stat.}}
{{movelist/battle|6|King's Shield|Status||—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}
{{movelist/battle|3|Metal Sound|Status|Smart|—|85|40|anyadjacent|A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.}}
{{movelist/battle|5|Shift Gear|Status||—|—|10|self|The user rotates its gears, raising its Attack and sharply raising its Speed.}}
{{movelist/battle-foot|Steel}}




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