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10,730 bytes added ,  16:34, 29 August 2013
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Just out of curiosity, why did you change the colors of each region except Kalos? I was so used to those colors. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 16:20, 29 August 2013 (UTC)
 
Just out of curiosity, why did you change the colors of each region except Kalos? I was so used to those colors. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 16:20, 29 August 2013 (UTC)
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== Suggestion: Strategies ==
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Hello Kogoro, I come to you with a suggestion, a rather ambitious and large one so sit back, grab your tea and get ready to read because it's going to be a long post.
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'''Overview:'''
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As a frequent and old Pokémon player I regularly find the need to search for the best way to raise my Pokémon, which Pokémon are the best to catch, and after having them, how can I maximize the potential of each and every Pokémon in my team. As you clearly know, there is no information on Bulbapedia (except for some stats, abilities and natures, but nothing indicative of a potential "best" situation) regarding this matter. Therefore, I wish to make a proposition so we can fulfill this niche of players who look to find the best way to make their team the most powerful one, or just to help guide the average player with his playing experience in order to avoid some frustration as to why his Pokémon aren't performing in up top shape. To serve this purpose I'm going to make two suggestions: the first one would be a simple short version of what a possible best strategy could be; and the second one would be a sort of in-depth guide for the training on each individual Pokémon. Now on to the suggestions!
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:'''Disclaimer:''' (should be written and applied in all suggestions)
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These builds and strategies are all but mere suggestions to serve as a guide for the average player who may struggle with the use of his Pokémon or simply to allow
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them to learn more about how to unlock the true potential of each Pokémon. It is not meant for the player to be forced to take this path. The player should choose, by himself, which is the best way to raise his Pokémon.
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:'''''First Suggestion - Recommended Strategy'''''
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Objective - Serves as a quick go-to guide for the overall best strategy for a specific Pokémon.
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''Example'':
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{{Pokémon
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|pokemon=Dragonite
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|ndex=149
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|level=100
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|game=HeartGold and SoulSilver
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|gender=male
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|type1=Dragon|type2=Flying
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|held=Leftovers
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|ability=Multiscale
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|move1=ExtremeSpeed|move1type=Normal|move1cat=Physical
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|move2=Outrage|move2type=Dragon|move2cat=Physical
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|move3=Dragon Dance|move3type=Dragon|move3cat=Status
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|move4=Waterfall|move4type=Water|move4cat=Physical}}
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''EVs and Nature:''
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EVs: 252 Attack / 4 Speed / 252 Special
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Nature: Adamant (+Attack, -Special Attack)
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These EVs are completely focused on hard hitting targets, with a maximized Attack and Special Attack stats as it will guarantee a clear sweep which will continue to improve with each successful Dragon Dance.
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See [[EV]] and [[List of Pokémon by effort value yield]] for more information on how to raise your Pokémon stats (alternatively it would be a good idea to make a page dedicated just to how to train your Pokémon's EV and how Natures affect your Pokémon, etc etc etc).
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''Strategy:''
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The strategy is as simples as follows:
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* Keep using Dragon Dance whenever the opponent opens up a window of opportunity;
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* Hit them straight in the face with whichever move is the best against that Pokémon, otherwise stick to Outrage;
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* Use Extremespeed as a finisher;
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Optionally, the use of Earthquake against teams who use Steel, Poison or Fire Pokémon has proven very effective. Roost is also
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a good move if the player wishes to make the most out of Multiscale.
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:'''''Second Suggestion - In-depth Guide'''''
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Objective - Provide a complete in-depth competitive strategy giving the most important information and explanations about which build to choose for the specific Pokémon. As we know the competitive scene always brings out the best in the meta of every game, so to dedicate a page to strategies of the current metagame could greatly serve and help anyone who is looking for the best of the best.
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''Example''
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::'''Pokémon'''
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*Name: Dragonite
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*Index: 149
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*First Type: Dragon
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*Second Type: Flying
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*Species: Dragon Pokémon
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*Ability: Multiscale or Inner Focus
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(tip: a box specific for this idea would be nice, I couldn't find one)
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::'''Strategy Name: '''Physical Attacker
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*Held Item: Haban Berry / Leftovers
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*Abilty: Multiscale
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*Nature: Adamant
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::'''EV:'''
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* 204 HP
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* 252 Attack
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* 52 Special Attack
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::'''Moveset'''
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* Dragon Claw
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* Extremespeed
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* Fire Punch
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* Protect
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::'''Strategy'''
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This is the standard Dragonite set. Dragon Claw is Dragonite's main move, as it gets the STAB boost and is only resisted by Steel-types. Fire Punch provides nice coverage along with Dragon Claw, hitting Abomasnow and Steel-types for super effective damage. However, it should be noted that despite being super effective, Fire Punch won't do over 50% to max HP Metagross. ExtremeSpeed will allow Dragonite to strike first, moving even before all other priority attacks bar Fake Out. Protect is a staple for most Pokemon in VGC, and can also be used in sync with Leftovers to help restore HP each turn.
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The 204 HP EVs allow Dragonite to always survive Life Orb Latios's Draco Meteor, and also gives it maximum Leftovers recovery and good bulk. The 52 Speed EVs let Dragonite outrun minimum speed Rotom-A. The rest of the EVs are put into Attack. An Adamant nature allows Dragonite to deal as much damage as possible, while Leftovers is used to restore some HP each turn, which might allow multiple usage of Multiscale. Haban Berry, however, lets Dragonite survive a Dragon Gem Latios's Draco Meteor, which it cannot do with just Multiscale.
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As for teammates, Ground-types such as Krookodile can work well as Dragonite is immune to their Earthquake. Scrafty is a handy partner as it has Fake Out to help Dragonite preserve Mutiscale for a turn. Its STAB attacks are also super effective against Abomasnow and Latios, Dragonite's two main counters. Either Politoed or Ninetales can also be used to get rid of opposing sandstorm and hail if needed, as both of these weathers will break Dragonite's Multiscale. [http://www.smogon.com/bw/pokemon/dragonite/vgc2012 Taken from Smogon University] (I am aware that we shouldn't provide content from other websites without asking their permission but I don't have the enough experience to write a full on strategy by myself, I merely wanted to use this as an example, I understand if you have to remove this and if I would have to be scolded for putting this here)
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'''Important side note:''' all of this information should be backed with a link to a page explaining how to evolve your Pokémon to raise their EVs this way, why and what natures affect what stats, what Pokémon to fight against if you want to have the best stats raised, how to catch Pokérus to further your stat evolution, the use of Vitamins in EVs, training with Macho Brace and the remaining factors that can boost the stats of the Pokémon.
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''Secondary side note:'' As you can see the difference between this guide and the first guide is that the first guide should provide a more comprehensive and simple way for anyone to build their Pokémon in a specific powerful way, while the second one should be an all-out strategy taking the most important factors into consideration on the current metagame.
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'''Pros and Cons of these suggestions:'''
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Pros - the first suggestion is quick, succinct, easy to read and understandable, every build shouldn't be bigger than that, and the idea is that anyone can easily shortcut it's ways through the menu and quickly understand one of the best builds for Dragonite (in its page). The second suggestion should have a page completely dedicated to it and should serve as a complete in-depth guide of how to build a specific Pokémon. If we display several strategies while backing up that information with each and every VGC (and other important tournaments), this solves the subjective con since we could 100% base ourselves on real strategies used in real life tournaments and place them there for anyone to learn.
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Cons - subjectiveness, my idea of "best build" can differ from the next guy, so this can be a problem in the sense that will probably generate a lot of discussion and to ascertain a common "best build" amongst the community could be very hard. This would require a change in each and every Pokémon page to grant a strategy to each one of it, or would require the creation of 600+ pages for in-depth guides in each Pokémon page. Either one of those are obviously time consuming. Another added con is that all of this information is very volatile as it can change from generation to generation with stats/abilities/move updates and new moves coming in to the game, requiring constant maintenance with each generation.
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Presented Solutions - create a best strategy contest! This contest should be held weekly with different Pokémons each week, allowing for the community to pitch in their very own version of what the best strategy is while in the meantime allowing anyone who visits Bulbapedia to vote on what the best strategy is. At the end of the week the contest closes and the best strategy is posted on the Pokémon page crediting the user who entered the strategy. This could entice the community in to sharing ideas between them and would definitely bring more people in so they could place their own strategies for everyone to see. This solution could be made on the Bulbapedia page, or have a part of the forum dedicated to it. It could also be applied to any of the two suggestions I made.
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'''Conclusion'''
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I understand that overall this is a very, very hard and ambitious project for the whole Bulbapedia, with new games coming up every year, with new Anime and new Manga out every month, there is a lot of information that needs to be reviewed and constantly updated. Even after all these years the to-do list for Bulbapedia is huge and there's always some things that were left out that could have been done in a better fashion, hence my fear that making this could be a bite bigger than Bulbapedia can chew, and so I am ready to accept the fact that this suggestion will, most possibly, be discarded and forgotten as certainly there are other things waiting to be done and reserved for the future of Bulbapedia. To finish this massive wall of text, I just want to thank you for your patience and attention given in reading all this, I am very sorry that it had to came out this long, and I wish to point out that all I ever wanted was to provide a new perspective, a competitive perspective even, a new way for Bulbapedia to improve and become a better place for everyone. However, I didn't want to do it without having my opinions properly backed up. ----[[User:EtherealAether|<span style="color:#1E90FF;font-weight:bold;font-style:italic">EtherealAether</span>]] <small>''([[User talk:EtherealAether|<span style="color:red;font-weight:bold;">talk</span>]])''</small> 16:34, 29 August 2013 (UTC)