Link: Difference between revisions

27 bytes added ,  13 July 2013
m
Grammar.
m (Grammar.)
Line 2: Line 2:
{{incomplete}}
{{incomplete}}
{{move|Link (Conquest)}}
{{move|Link (Conquest)}}
A '''link''' (Japanese: '''リンク''' ''link'') is the emotional bond between a [[Warrior]] and a Pokémon, featured in [[Pokémon Conquest]]. Affecting the strength of a Pokémon, and being measured in percentages with an upper limit of 100%, it is an analogue to the main series concept of [[level]]s.
A '''link''' (Japanese: '''リンク''' ''link'') refers to the emotional bond between a [[Warrior]] and a Pokémon, featured in [[Pokémon Conquest]]. Affecting the strength of a Pokémon, and being measured in percentages with an upper limit of 100%, it is an analogue to the main series concept of [[level]]s.


The strength of a link (i.e. its percentage value) can be increased by fighting battles or visiting [[kingdom location]]s. The number of Pokémon a Warrior can share links with at any time is dictated by his or her Capacity stat. Regardless of the number of Pokémon a Warrior has linked with, only one can be used per battle.
The strength of a link, i.e. its percentage value, can be increased by fighting battles or visiting [[kingdom location]]s. The number of Pokémon with which a Warrior can share links at any time is dictated by his or her Capacity stat. Regardless of the number of Pokémon with which a Warrior has linked, only one can be used per battle.


==Perfect Link==
==Perfect Link==
Depending on how well matched a pair of [[Warrior]] and Pokémon is, the maximum value of the link between the two varies. Maximum link values are signified by bronze, silver, and gold symbols, the latter signifying a maximum link percentage of 90% or higher. A '''Perfect Link''' (Japanese: '''ベストリンク''' ''Best Link'') is a maximum link value of 100%. Each Warrior has specific Pokémon they can achieve a Perfect Link with. When a Pokémon is paired with a [[Warlord]] that it shares a Perfect Link with, it will have several sprites showing different emotions<!--term used in the game-->, as opposed to a single, universal sprite.
Depending on how well-matched a pair of [[Warrior]] and Pokémon is, the maximum value of the link between the two varies. Maximum link values are signified by bronze, silver, and gold symbols; the latter signifying a maximum link percentage of 90% or higher. A '''Perfect Link''' (Japanese: '''ベストリンク''' ''Best Link'') is a maximum link value of 100%. Each Warrior has specific Pokémon with which they can achieve a Perfect Link. When a Pokémon is paired with a [[Warlord]] with whom it shares a Perfect Link, it will have several sprites showing different emotions<!--term used in the game-->, as opposed to a single, universal sprite.


==Move rank==
==Move rank==
The '''move rank''' of a Pokémon's single move will strengthen as the link increases, signified by +1 (20% link), +2 (40% link), +3 (60% link), +4 (80% link), or +S (100% link), being added to the move's name. Once reaching move rank +S, some moves take on completely new effects (e.g. {{m|Leaf Storm}} or {{m|Outrage}}).
The '''move rank''' of a Pokémon's single move will strengthen as the link increases, signified by +1 (20% link), +2 (40% link), +3 (60% link), +4 (80% link), or +S (100% link), being added to the move's name. Once reaching move rank +S, some moves take on completely new effects; e.g. {{m|Leaf Storm}} or {{m|Outrage}}.


==Evolution and transformation==
==Evolution and transformation==
Because [[level]]s, [[experience]], and [[friendship]] do not exist in [[Pokémon Conquest]], [[evolution]] of Pokémon that depend on these is determined, directly in some cases and indirectly in others, by the link they share with their [[Warrior]]. Pokémon that normally evolve via high [[friendship]] in the main series games, such as {{p|Golbat}}, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain [[stat]] reaches a specific value (for example, {{p|Spheal}} evolves when its HP has reached a value of 138), which in itself is determined by link percentage (though generally not a set number).
Because [[level]]s, [[experience]], and [[friendship]] do not exist in [[Pokémon Conquest]], [[evolution]] of Pokémon that depend on these is determined—directly in some cases and indirectly in others—by the link they share with their [[Warrior]]. Pokémon that normally evolve via high [[friendship]] in the main series games, such as {{p|Golbat}}, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain [[stat]] reaches a specific value—for example, {{p|Spheal}} evolves when its HP has reached a value of 138—which in itself is determined by link percentage—though generally not a set number.


A [[Warlord]] transforming to another rank is also determined by the link they share with their Perfect Link Pokémon, with the only exceptions being the [[Hero]]/[[Heroine]]'s transformation to Rank II, which happens automatically in {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}. In some cases, the transformation can only happen in a specific [[List of Pokémon Conquest stories|story]], such as [[Masamune]] only being able to transform in his own episode, {{DL|List of Pokémon Conquest stories|The Dragon's Dream}}, with a 60% link with either {{p|Rufflet}} or {{p|Braviary}}.
A [[Warlord]] transforming to another rank is also determined by the link they share with their Perfect Link Pokémon, with the only exceptions being the [[Hero]]/[[Heroine]]'s transformation to Rank II, which happens automatically in {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}. In some cases, the transformation can only happen in a specific [[List of Pokémon Conquest stories|story]], such as [[Masamune]] only being able to transform in his own episode, {{DL|List of Pokémon Conquest stories|The Dragon's Dream}}, with a 60% link with either {{p|Rufflet}} or {{p|Braviary}}.
461

edits