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== | ==Route 207== | ||
[[File:Sinnoh Route 207 DP.png|thumb| | [[File:Sinnoh Route 207 DP.png|right|thumb|275px|Route 207]] | ||
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The [[Bike obstacles#Muddy slopes|muddy slope]] at the south end of the route leads to [[Oreburgh City]], which you can now easily return to. Consider healing there before heading east to {{rt|207|Sinnoh}}. There are quite a few Trainers here, as well as a [[Hyper Potion]], which is hard to obtain at this point of the game, so stick with [[Super Potion]]s unless you truly need it. As you try to enter [[Mt. Coronet]]'s south entrance, at the eastern end of the route, Dawn or Lucas will appear and give you the [[Vs. Seeker]], and then the [[Itemfinder#Generation IV|Dowsing Machine]] app on your Pokétch. Proceed into Mt. Coronet after he/she has left. | |||
==Mt. Coronet (South Area Part 1)== | |||
[[File:Mt Coronet 1F south Pt.png|left|thumb|180px|Mt. Coronet]] | |||
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In here, you'll find [[Cyrus]] ranting about perfecting the world before leaving. Just walk to the other side of this small section of Mt. Coronet, then walk out of the exit to {{rt|208|Sinnoh}}. You won't be able to do anything else important here until much later in the game. | |||
==Route 208== | |||
[[File:Sinnoh Route 208 DP.png|thumb|370px|Route 208]] | [[File:Sinnoh Route 208 DP.png|thumb|370px|Route 208]] | ||
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There are many Trainers to battle on this route. Battle them if you wish. However two of them cannot be fought until much later in the game, when you have the necessary HM. Go across the small bridge, down the stairs, and through the tall grass, and you will be at the entrance of [[Hearthome City]]. | |||
Also on this Route is the [[Berry Master#Generation IV|Berry Master's house]]. Each day, he will give you a fresh [[Berry]]. You may also get the Berry Searcher Pokétch app that shows where there are Berries ready to pick. You can also buy [[Mulch]] from his wife, which affects the growth of Berries. | |||
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==Hearthome City== | ==Hearthome City== | ||
[[File:Hearthome City Pt.png|thumb| | [[File:Hearthome City Pt.png|right|thumb|275px|Hearthome City]] | ||
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{{itlistfoot|road}} | {{itlistfoot|road}} | ||
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Once you arrive at [[Hearthome City]], a lost {{p|Buneary}} will run into you. After that | Once you arrive at [[Hearthome City]], a lost {{p|Buneary}} will run into you. After that, [[Keira|its Trainer]] will appear, thank you for catching her Buneary, and then suggest that you visit the [[Super Contest Hall]]. (It's the large building near the [[Hearthome Gym]].) Once you get there, you'll find her talking to your [[Johanna|mom]]. They will both talk to you about [[Super Contest]]s, and leave. Then go to the front desk and talk to the woman dressed in purple. She will reveal herself as [[Fantina]], this city's [[Gym Leader]]. Then she'll return to the Gym where you will be able to challenge her. | ||
After that, you can take a look around the city. Next to the [[Pokémon Center]] is [[Bebe]]'s house, where [[Sinnoh]]'s administrator of the [[Pokémon Storage System|PC box system]] lives. If you talk to her and have a spare slot in your party, you can get an {{p|Eevee}} from her. It is at level 20, and is a [[Normal]] type. If you don't have an open slot in your party, then you can always get it later. Also, if you're into [[Pokémon breeding]], you may consider saving your game before you receive the Eevee and resetting if it's not female, since there is a only a 12.5% chance it will be a female and otherwise, you'll have to wait until you have the National Dex to find a {{p|Ditto}} or another Eevee. | |||
{{Catch/header|city|4}} | {{Catch/header|city|4}} | ||
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{{catch/entry4|133|Eevee|no|no|yes|Gift|20|all=One}} | {{catch/entry4|133|Eevee|no|no|yes|Gift|20|all=One}} | ||
{{catch/footer|city}} | {{catch/footer|city}} | ||
Also at east of the [[Poké | Also at east of the [[Poké Mart]] is the [[Pokémon Fan Club]]. Go inside and talk to the man with the hat inside. After listening to his rambles, he will give you the {{DL|List of key items in Generation IV|Poffin Case}}, which is essential on making [[Poffin]]s. Poffins can be made in the building west of the Poké Mart, known as the [[Poffin House]]. | ||
Next to it is the Pokémon Hotel. If you go to the second floor and talk to the woman with the {{p|Clefairy}}, she will give you a {{DL|In-battle effect item|Shell Bell}}. This item can be useful, as it heals the user by 1/8 of its | Next to it is the Pokémon Hotel. If you go to the second floor and talk to the woman with the {{p|Clefairy}}, she will give you a {{DL|In-battle effect item|Shell Bell}}. This item can be useful, as it heals the user by 1/8 of its max HP when it inflicts damage. | ||
===Amity Square=== | ===Amity Square=== | ||
[[File:Amity Square Pt.png|thumb|left| | [[File:Amity Square Pt.png|thumb|left|275px|Amity Square]] | ||
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At the northwest and northeast of the city, you can find the | At the northwest and northeast of the city, you can find the entrances of [[Amity Square]], where you can find some [[Accessory|Accessories]], an {{DL|In-battle effect item|Amulet Coin}}, {{TM|43|Secret Power}}, and {{TM|45|Attract}}. Since the design for Amity Square is much different from {{2v2|Diamond|Pearl}} you'll need to make two trips using both entrances to get all the items. Keep in mind that you'll need a "cute" Pokémon to enter. Your starter in any of its evolutionary forms will work. Additionally, each hut contains three teleporters that can warp you to a different hut. To access them, enter the hut but stop on the tile just inside the entrance. Take a step forward, right, or left to access the hidden teleporters. It is the only way to access the area where you can obtain the {{DL|Plate|Spooky Plate}}. | ||
==Hearthome Gym== | |||
[[File:Hearthome Gym Pt.png|thumb| | [[File:Hearthome Gym Pt.png|thumb|right|275px|Hearthome City Gym]] | ||
Once you're done exploring the town, you can go to the [[Hearthome Gym]], located at the northeast corner of the city. The Gym leader, [[Fantina]], uses {{type|Ghost}} Pokémon, which are weak to {{t|Dark}}- and {{t|Ghost}}-type moves. Ghost-types are also immune to {{t|Normal}}- and {{t|Fighting}}-type moves, but Normal-type Pokémon are immune to Ghost-type move s as well. The design of the Gym is a dark room, using {{p|Duskull}} lamps to serve as walls to create a maze. These also have glowing eyes that will help you see, not counting the flashlights that every challenger has. The goal of the puzzle is to find first the blue pattern, then go to the door that has the same pattern. If you pick the wrong door, you'll find yourself back at the beginning. After the second room, you'll find Fantina and be able to fight her to earn the {{badge|Relic}}. | |||
Once you're done exploring the town, you can go to the [[Hearthome Gym]] | |||
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Fantina and her Pokémon can be a bit of a pain, particularly her Mismagius. | Fantina and her Pokémon can be a bit of a pain, particularly her {{p|Mismagius}}. The most annoying one may be her lead Pokémon, her {{p|Duskull}}. Duskull has high defenses and may take a few hits to take down. It has {{m|Will-O-Wisp}} to [[burn]] you, halving the Attack stat of an affected Pokémon and making it lose 1/8 of its HP each turn. Apply [[Burn Heal]]s right away. It also has {{m|Pursuit}} and {{m|Shadow Sneak}}, Pursuit doing more damage if you try to [[Recall|switch out]] and Shadow Sneak [[Priority#Generation IV|always going first]], like {{m|Quick Attack}}. {{m|Future Sight}} will do damage to any Pokémon, regardless of type, after two turns. Do not forget Future Sight, as it could take you out just as you think you're winning and have low HP. Thankfully, Duskull's Attack and Special Attack aren't especially great. Her {{p|Haunter}} is a different story, though. It has a scary Special Attack stat with high Speed to go along, but thankfully it has no Special based attacks, and has quite low defenses. It has {{m|Shadow Claw}}, a Ghost type attack with a high critical hit ratio, and {{m|Sucker Punch}}, which will strike before you for 80 power, but only works if you are attacking in the turn. Like Duskull, Haunter's role is annoyance, and it will disrupt you with {{m|Confuse Ray}} before going in for {{m|Hypnosis}} to set you up for Fantina's Mismagius. Mismagius is a fully evolved demon, and the worst thing about it is that it is packing {{m|Shadow Ball}}, a powerful Ghost-type attack that uses Mismagius' high Sp. Atk to deal the damage. Not good! It also has {{m|Psybeam}} and {{m|Magical Leaf}} backing it up, with Confuse Ray to disrupt as well. Staravia would do well here as it is immune to Shadow Ball and its typing halves the damage from Magical Leaf. Also, a lot of Pokémon, including {{p|Shinx}} and {{p|Turtwig}}'s evolutions, learn {{m|Bite}}, a good Dark-type attack. | ||
Once Fantina is defeated, she gives you the Relic Badge and {{tm|65|Shadow Claw}}. You can now use {{m|Defog}}, which will come in handy later on {{rt|210|Sinnoh}}. | |||
Now having earned your Relic Badge, | ==Route 209== | ||
[[File:Sinnoh Route 209 Pt.png|right|thumb|275px|Route 209]] | |||
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! Trainers | |||
|- | |||
| | |||
{{trainerheader}} | |||
{{trainerentry|Spr DP Pokémon Breeder M.png|Pokémon Breeder|Albert|960|4|406|Budew|♂|20|None|133|Eevee|♂|20|None|438|Bonsly|♂|20|None|172|Pichu|♂|20|38=Vs. Seeker}} | |||
{{trainerdiv}} | |||
{{trainerentry|Spr DP Jogger.png|Jogger|Richard|736|1|404|Luxio|♂|23|None}} | |||
{{trainerdiv}} | |||
{{trainerentry|Spr DP Twins.png|Twins|Emma & Lil|704|2|438|Bonsly|♀|22|None|439|Mime Jr.|♀|22|None}} | |||
{{trainerdiv}} | |||
{{trainerentry|Spr DP Poké Kid.png|Poké Kid|Danielle|176|1|172|Pichu|♀|22|38=Vs. Seeker}} | |||
{{trainerdiv}} | |||
{{trainerentry|Spr DP Jogger.png|Jogger|Raul|736|1|397|Staravia|♂|23|None}} | |||
{{trainerdiv}} | |||
{{trainerentry|Spr DP Pokémon Breeder F.png|Pokémon Breeder|Jennifer|960|4|406|Budew|♀|20|None|173|Cleffa|♀|20|None|133|Eevee|♂|20|None|439|Mime Jr.|♀|20|38=Vs. Seeker}} | |||
{{trainerdiv}} | |||
{{trainerentry|Spr DP Cowgirl.png|Cowgirl|Shelley|368|1|077|Ponyta|♀|23|None}} | |||
{{trainerdiv}} | |||
{{trainerentry|Spr DP Young Couple.png|Young Couple|Ty & Sue|2944|2|427|Buneary|♂|23|None|418|Buizel|♂|23|None}} | |||
{{trainerfooter|land}} | |||
|} | |||
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! Available Pokémon | |||
|- | |||
| | |||
{{Catch/header|land|yes}} | |||
{{Catch/entry4|400|Bibarel|no|no|yes|Grass|16-19|all=30%|type1=Normal|type2=Water}} | |||
{{Catch/entry4|315|Roselia|no|no|yes|Grass|19-20|all=25%|type1=Grass|type2=Poison}} | |||
{{Catch/entry4|113|Chansey|no|no|yes|Grass|17-19|all=5%|type1=Normal}} | |||
{{Catch/entry4|397|Staravia|no|no|yes|Grass|16-19|20%|20%|10%|type1=Normal|type2=Flying}} | |||
{{Catch/entry4|280|Ralts|no|no|yes|Grass|16-19|20%|20%|10%|type1=Psychic}} | |||
{{Catch/entry4|041|Zubat|no|no|yes|Grass|16|0%|0%|10%|type1=Poison|type2=Flying}} | |||
{{Catch/entry4|355|Duskull|no|no|yes|Grass|16-17|0%|0%|10%|type1=Ghost}} | |||
{{catch/div|water|Surfing and Fishing}} | |||
{{Catch/entry4|054|Psyduck|no|no|yes|Surf|20-40|all=90%|type1=Water}} | |||
{{Catch/entry4|055|Golduck|no|no|yes|Surf|20-40|all=10%|type1=Water}} | |||
{{Catch/entry4|129|Magikarp|no|no|yes|Fish Old|3-15|all=100%|type1=Water}} | |||
{{Catch/entry4|129|Magikarp|no|no|yes|Fish Good|10-25|all=65%|type1=Water}} | |||
{{Catch/entry4|118|Goldeen|no|no|yes|Fish Good|10-25|all=35%|type1=Water}} | |||
{{Catch/entry4|130|Gyarados|no|no|yes|Fish Super|30-55|all=65%|type1=Water|type2=Flying}} | |||
{{Catch/entry4|119|Seaking|no|no|yes|Fish Super|30-55|all=35%|type1=Water}} | |||
{{Catch/div|land|Special}} | |||
{{Catch/entry4|209|Snubbull|no|no|yes|Swarm|16|all=40%|type1=Normal}} | |||
{{Catch/entry4|281|Kirlia|no|no|yes|Poké Radar|19-20|all=12%|type1=Psychic}} | |||
{{Catch/entry4|037|Vulpix|no|no|yes|LG|16|all=8%|type1=Fire}} | |||
{{Catch/entry4|442|Spiritomb|no|no|yes|Special|25|all={{tt|One|Hallowed Tower (Requires Odd Keystone)}}|type1=Ghost|type2=Dark}} | |||
{{Catch/footer|land}} | |||
|} | |||
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! Items | |||
|- | |||
| | |||
{{Itlisth}} | |||
{{Itemlist|Good Rod|{{tc|Fisherman}} by [[Hearthome City]] entrance.|Pt=yes|display=[[Fishing#Good Rod|Good Rod]]}} | |||
{{Itemlist|TM Grass|In between trees south of the [[Hallowed Tower]] (requires [[HM03]] {{m|Surf}}).|Pt=yes|display=[[TM19]] ({{m|Giga Drain}})}} | |||
{{Itemlist|TM Steel|In between trees south of the [[Lost Tower]] (requires [[HM01]] {{m|Cut}}).|Pt=yes|display=[[TM47]] ({{m|Steel Wing}})}} | |||
{{Itemlist|Calcium|In between trees to the north of the northernmost mudslide pit.|Pt=yes|display={{DL|Vitamin|Calcium}}}} | |||
{{Itemlist|Great Ball|Northeast corner of tall grass by [[Hearthome City]] gate.|Pt=yes|display=[[Poké Ball#Generation I Poké Balls|Great Ball]]}} | |||
{{Itemlist|Great Ball|In the center of the patch of grass just outside the [[Hearthome City]] gate. (''Hidden'')|Pt=yes|display=[[Poké Ball#Generation I Poké Balls|Great Ball]]}} | |||
{{Itemlist|Hyper Potion|Due east (across the south bridge) of {{tc|Poké Kid}} Danielle.|Pt=yes|display={{DL|Potion|Hyper Potion}}}} | |||
{{Itemlist|Stardust|On the rock in the first pit with the mudslide (''Hidden'')|Pt=yes|display=[[Valuable item#Stardust and Star Piece|Stardust]]}} | |||
{{Itemlist|Super Repel|Right in front of the first tree west of {{tc|Twins}} Emma & Lil. (''Hidden'')|Pt=yes|display={{DL|Repel|Super Repel}}}} | |||
{{Itemlist|Revive|Just southwest of the Honey Tree near {{tc|Pokémon Breeder}} Jenifer. (''Hidden'')|Pt=yes|display={{DL|Revive|Revive}}}} | |||
{{Itemlist|Ether|In the middle of the Pit near the Honey Tree. (''Hidden'')|Pt=yes|display={{DL|Ether|Ether}}}} | |||
{{Itlistfoot}} | |||
|} | |||
Now having earned your Relic Badge, you've now done all there is to do in Hearthome. Now's it's time for you to move on to {{rt|209|Sinnoh}}. Since you can now purchase {{DL|Poké Ball|Great Ball}}s from [[Poké Mart]]s due to having obtained three Badges, it is recommended you start using them in place of the regular Poké Balls. As you enter the guardpost that separates Hearthome City from Route 209, you'll encounter [[Barry (game)|Barry]] there who will challenge you to another battle. | |||
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This time around he'll have two out of three new Pokémon that represent the types of the [[Starter Pokémon]] that he didn't pick at the beginning of the game | This time around he'll have two out of three new Pokémon that represent the types of the [[Starter Pokémon]] that he didn't pick at the beginning of the game: {{p|Roselia}} if he didn't get Turtwig, {{p|Ponyta}} if he didn't get Chimchar, or {{p|Buizel}} if he didn't get Piplup. Also his starter Pokémon as well as {{p|Starly}} have now evolved. He shouldn't be that tough if you have a good team since your selection of Pokémon is much greater than it was last time. | ||
From the entrance, go east, then north to travel directly to [[Solaceon Town]]. On this route, there is the Broken Tower which becomes the [[Hallowed Tower]] when an [[Odd Keystone]] (available from a Black Belt on {{rt|208|Sinnoh}}, hidden in [[Twinleaf Town]], or mine-able in the [[Sinnoh Underground]]) is placed in it. After speaking to 32 people in the [[Underground]], a [[level]] 25 {{p|Spiritomb}} will appear to battle you. You will pass the [[Lost Tower]] near the end of the route but unlike {{2v2|Diamond|Pearl}} you will need to get {{hm|05|Defog}} first for dealing with the [[fog]] on the higher floors. Fortunately, the HM for Defog is not that far away from here. Follow the path north to reach [[Solaceon Town]]. | |||
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{{WalkthroughPrevNext | | {{WalkthroughPrevNext | |
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