Talk:Flying (type): Difference between revisions

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:It is immune.  Is there something on this page that makes it seem otherwise? --[[User:Funktastic~!|<span style="color:#009900">'''It's'''</span> <span style="color:#CC66FF">'''Funktastic~!'''</span>]][[User talk:Funktastic~!|<sub><small><span style="color:#99CCFF">''話してください''</span></small></sub>]] 00:38, 11 June 2013 (UTC)
:It is immune.  Is there something on this page that makes it seem otherwise? --[[User:Funktastic~!|<span style="color:#009900">'''It's'''</span> <span style="color:#CC66FF">'''Funktastic~!'''</span>]][[User talk:Funktastic~!|<sub><small><span style="color:#99CCFF">''話してください''</span></small></sub>]] 00:38, 11 June 2013 (UTC)
::As Normal is immune to Ghost, the entire Pokémon is immune. When a Pokémon has a type that is immune to one type, the entire Pokémon is immune. From a mathematical standpoint, if all Pokémon types are given a number that is multiplied when determining how much damage a move inflicts, a type like Normal would have the number 0 is a Ghost type move is used against it. When the game determines how much damage is done, this number is taken into affect and multiplied by the number of the second type. So for example, if a Ghost move is used on a Normal flying, Flying's multiplier is 1, Normal's is 0, and Ghost's is 1 (1.5 if a STAB is gained). In all circumstances, unless the Normal type can be negated, 1 (Flying's number)x0 (Normal's number) = 0 (Number by which Ghost's multiplier is multiplied), and 0x1 (Ghost number) = 0 (damage inflicted). These numbers is just a small portion of what is taken in when damage is inflicted on an opposing Pokémon, --[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 13:22, 11 June 2013 (UTC)
::As Normal is immune to Ghost, the entire Pokémon is immune. When a Pokémon has a type that is immune to one type, the entire Pokémon is immune. From a mathematical standpoint, if all Pokémon types are given a number that is multiplied when determining how much damage a move inflicts, a type like Normal would have the number 0 is a Ghost type move is used against it. When the game determines how much damage is done, this number is taken into affect and multiplied by the number of the second type. So for example, if a Ghost move is used on a Normal flying, Flying's multiplier is 1, Normal's is 0, and Ghost's is 1 (1.5 if a STAB is gained). In all circumstances, unless the Normal type can be negated, 1 (Flying's number)x0 (Normal's number) = 0 (Number by which Ghost's multiplier is multiplied), and 0x1 (Ghost number) = 0 (damage inflicted). These numbers is just a small portion of what is taken in when damage is inflicted on an opposing Pokémon, --[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 13:22, 11 June 2013 (UTC)
Okay just looked on Pidgey page, it may because I was looking on here.--[[User:Japhes|Japhes]] ([[User talk:Japhes|talk]]) 18:04, 11 June 2013 (UTC)
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