Pokémon Emerald Version: Difference between revisions

→‎Trivia: correcting wrong trivia
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*** Battles with the non-Hoenn legendary Pokémon ({{p|Mew}}, {{p|Lugia}}, {{p|Ho-Oh}}) use the music from battles with legendary Pokémon in FireRed and LeafGreen.
*** Battles with the non-Hoenn legendary Pokémon ({{p|Mew}}, {{p|Lugia}}, {{p|Ho-Oh}}) use the music from battles with legendary Pokémon in FireRed and LeafGreen.
* Emerald was released in Japan one week after FireRed and LeafGreen were released in North America.  
* Emerald was released in Japan one week after FireRed and LeafGreen were released in North America.  
* {{p|Groudon}} and {{p|Kyogre}} appear in [[Fiore]] after {{ga|Pokémon Ranger|the game's}} ending. The two seem to have been hurt in a battle, which took place in [[Hoenn]] according to Emerald.
* {{p|Groudon}} and {{p|Kyogre}} appear in [[Hoenn]] after {{ga|Pokémon Ranger|the game's}} ending. The two seem to have been hurt in a battle, which took place in [[Hoenn]] according to Emerald.
* The game uses a faulty implementation of the [[Pseudorandom number generation in Pokémon|pseudorandom number generator]] used in [[Generation III]] and {{Gen|IV}} games, which allows literally identical [[personality values]] for a Pokémon even after multiple resets. The game neglects to reseed the PRNG on startup (only doing so when the adventure is begun), which means that the personality values of an encountered Pokémon follow a predictable sequence once the seed is found and/or forced.
* The game uses a faulty implementation of the [[Pseudorandom number generation in Pokémon|pseudorandom number generator]] used in [[Generation III]] and {{Gen|IV}} games, which allows literally identical [[personality values]] for a Pokémon even after multiple resets. The game neglects to reseed the PRNG on startup (only doing so when the adventure is begun), which means that the personality values of an encountered Pokémon follow a predictable sequence once the seed is found and/or forced.
* Emerald has many similarities with {{game|Platinum}}: both are the third versions of their respective storylines, add a [[Battle Frontier]] in the place of the regional [[Battle Tower]], are represented by the final member of a [[legendary trio]] which was not confirmed to be part of it beforehand, and share features with the [[remake]]s of their generation that are not present in the original paired games.
* Emerald has many similarities with {{game|Platinum}}: both are the third versions of their respective storylines, add a [[Battle Frontier]] in the place of the regional [[Battle Tower]], are represented by the final member of a [[legendary trio]] which was not confirmed to be part of it beforehand, and share features with the [[remake]]s of their generation that are not present in the original paired games.
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