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(→Nature and stats: Personality values once generated are permanent. Also, Shadow Pokémon cannot be shiny.) |
m (→Relationship with Trainers: Reduce "it is" Heart Gauge?) |
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==Relationship with Trainers== | ==Relationship with Trainers== | ||
Strangely enough, a Shadow Pokémon that isn't under the care of the player will not enter Hyper Mode / Reverse Mode or apparently reduce | Strangely enough, a Shadow Pokémon that isn't under the care of the player will not enter Hyper Mode / Reverse Mode or apparently reduce its Heart Gauge, although a Shadow Pokémon the player controls will purify itself just by being in the Trainer's party. | ||
An important difference between Colosseum and XD is the number of Shadow Pokémon each Cipher member carries: in Colosseum, each NPC Trainer only carries one at a time; in XD there are many Trainers with two Shadow Pokémon in their team and the final boss of the game has seven Shadow Pokémon under his care. This may be a result of the large number of Shadow Pokémon in XD. | An important difference between Colosseum and XD is the number of Shadow Pokémon each Cipher member carries: in Colosseum, each NPC Trainer only carries one at a time; in XD there are many Trainers with two Shadow Pokémon in their team and the final boss of the game has seven Shadow Pokémon under his care. This may be a result of the large number of Shadow Pokémon in XD. |
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