Incredible Machine: Difference between revisions

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It is powered by the {{DL|The King of Almia and the Three Princes|Shadow Crystal}}, which is later turned into the Luminous Crystal there using the {{DL|The King of Almia and the Three Princes|Tears of Princes}} during ''Operation Brighton'' and is currently guarded by {{P|Darkrai}}.
It is powered by the {{DL|The King of Almia and the Three Princes|Shadow Crystal}}, which is later turned into the Luminous Crystal there using the {{DL|The King of Almia and the Three Princes|Tears of Princes}} during ''Operation Brighton'' and is currently guarded by {{P|Darkrai}}.


The Incredible Machine's creation is largely due to the genius of [[Issac]], who ceases his work on it when he realizes what Team Dim Sun plans to do with it. However, the [[Sinis Trio]] kidnaps Issac's sister and forces him to complete it on threat of hurting her. The {{player}} and [[Keith (Ranger)|Keith]] then go to Altru Tower to rescue Issac before he can complete the machine. Unfortunately, the machine is activated just before they reach him.
The Incredible Machine's creation is largely due to the genius of [[Issac]], who ceases his work on it when he realizes what Team Dim Sun plans to do with it. However, the [[Sinis Trio]] kidnaps Issac's sister and forces him to complete it on threat of hurting her. The {{player}} and {{ra|Keith}} then go to Altru Tower to rescue Issac before he can complete the machine. Unfortunately, the machine is activated just before they reach him.


The Incredible Machine has four levels: level 1, level 2, level 3, and level Dark. As the player and Issac race to the top of the tower, disabling its three barriers, the machine's power gradually increases with each passing level. Upon disabling the barriers and reaching the top of the tower, Blake Hall is already there. Against [[Wheeler|Wheeler's]] recommendation, he takes the machine to level Dark and attacks the player with Darkrai, who is under his temporary control.
The Incredible Machine has four levels: level 1, level 2, level 3, and level Dark. As the player and Issac race to the top of the tower, disabling its three barriers, the machine's power gradually increases with each passing level. Upon disabling the barriers and reaching the top of the tower, Blake Hall is already there. Against [[Wheeler|Wheeler's]] recommendation, he takes the machine to level Dark and attacks the player with Darkrai, who is under his temporary control.
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