Coin Case glitches: Difference between revisions

I don't really know how better to word it but I know for a fact as I tried it myself the Coin Case trick in Silver with the Vermilion Machop does NOT work. I do not know if this applies to other pokemon in Silver.
(I don't really know how better to word it but I know for a fact as I tried it myself the Coin Case trick in Silver with the Vermilion Machop does NOT work. I do not know if this applies to other pokemon in Silver.)
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This article is about the glitches involving the [[Coin Case]] in {{v|Gold and Silver|s}}. They all involve listening to a Pokémon's [[cry]] then immediately using the Coin Case. Depending on the Pokémon's cry listened to, one of several effects will be activated; either the game will restart with an altered color scheme and possibly blocks of color placed on the screen ("Glitch Dimension" and "Shadow Puppets"), the game will freeze, or "Coin Case:" and a glitch phrase will be displayed ("which move?he PP of", etc.).
'''Coin Case glitches''' are a variety of glitches involving the [[Coin Case]] in {{v|Gold and Silver|s}}. They all involve listening to a Pokémon's [[cry]] then immediately using the Coin Case. Depending on the Pokémon's cry listened to, one of several effects will be activated; either the game will restart with an altered color scheme and possibly blocks of color placed on the screen ("Glitch Dimension" and "Shadow Puppets"), the game will freeze, or "Coin Case:" and a glitch phrase will be displayed ("which move?he PP of", etc.). The most well known of these glitches can be performed in Pokémon Gold using the [[Machop (Pokémon)|Machop]] in [[Vermilion City]].


==Glitches caused by each Pokémon cry==
== Glitches caused by each Pokémon cry ==
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
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== Display Alterations ==
== Display Alterations ==


===Glitch Dimension===
=== Glitch Dimension ===


{{main|Glitch dimension}}
{{main|Glitch dimension}}
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When a [[Cheating#Cheating_devices|cheating device]] is used to walk through objects, in some cases where the game does not [[Game freeze|freeze]] when the player walks out of the {{tt|game|When you walk past formatted boundaries, such as into the black space inside a house.}}, the game will restart in a "clean" glitch dimension where the background of the title screen is grey and has no blocky effects. Gameplay will be virtually the same, the only difference being; when a person is talked to, glitch dimension blocks will appear.
When a [[Cheating#Cheating_devices|cheating device]] is used to walk through objects, in some cases where the game does not [[Game freeze|freeze]] when the player walks out of the {{tt|game|When you walk past formatted boundaries, such as into the black space inside a house.}}, the game will restart in a "clean" glitch dimension where the background of the title screen is grey and has no blocky effects. Gameplay will be virtually the same, the only difference being; when a person is talked to, glitch dimension blocks will appear.
When the color scheme is altered in the title sequence to display [[Ho-Oh (Pokémon)|Ho-Oh]] in colour, this can only be done in Gold version. It will not work in Silver version and will not display [[Lugia (Pokémon)|Lugia]] in color.


[[File:Glitchdimensionho-oh.gif|thumb|center|Ho-Oh showing its true colors, in a "clean" Glitch Dimension.]]
[[File:Glitchdimensionho-oh.gif|thumb|center|Ho-Oh showing its true colors, in a "clean" Glitch Dimension.]]


====Video====
==== Video ====
{{Youtubevid|P-aK0sOXGdc|Zachtheglitchbuster|Gold}}
{{Youtubevid|P-aK0sOXGdc|Zachtheglitchbuster|Gold}}


===Shadow Puppets===
=== Shadow Puppets ===


The screen is white, except for sprites and the Game Freak Logo in the beginning.  The sprites are either black, an extremely darkened version of themselves, or dark blue.  Sometimes an already-dark sprite will become white.  Sprites with areas of high contrast (near black near white combinations) will appear partially black and partially white.  Menus do not appear, but it is possible to navigate through them by memory.  When viewing the PokéGear only an arrow pointing upwards is visible in the upper-left corner.  During battles, the images of the Pokémon are not visible, but the blacked-out move graphics are.  The specific cause of this is unknown, but is probably related to the cause of the Glitch Dimension.
The screen is white, except for sprites and the Game Freak Logo in the beginning.  The sprites are either black, an extremely darkened version of themselves, or dark blue.  Sometimes an already-dark sprite will become white.  Sprites with areas of high contrast (near black near white combinations) will appear partially black and partially white.  Menus do not appear, but it is possible to navigate through them by memory.  When viewing the PokéGear only an arrow pointing upwards is visible in the upper-left corner.  During battles, the images of the Pokémon are not visible, but the blacked-out move graphics are.  The specific cause of this is unknown, but is probably related to the cause of the Glitch Dimension.


====Video====
==== Video ====
{{Youtubevid|dhlTC52Utx8|Gligar13Vids|Gold}}
{{Youtubevid|dhlTC52Utx8|Gligar13Vids|Gold}}


==Changes in Beginning Cutscene==
== Changes in Beginning Cutscene ==
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
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