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| == Usage ==
| | Should we or shouldn't we have the top of this be colorized by the type of the Pokémon? Everything else does... '''[[User:TTEchidna|<span style="color:#FF0000;">T</span>]][[User talk:TTEchidna|<span style="color:#FF0000;">T</span>]][[wp:Echidna|<span style="color:#FF0000;">E</span><span style="color:#0000FF;">chidna</span>]]''' 08:32, 17 September 2007 (UTC) |
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| The following is an example of the usage for {{p|Charizard}}:
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| {| width="100%"
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| | width="50%" | <pre>{{Type effectiveness|
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| Normal=100 |
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| Flying=100 |
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| Fighting=50 |
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| Ground=0 |
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| Rock=400 |
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| Fire=45.9 |
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| Grass=22.9 |
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| Bug=25 |
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| Poison=100 |
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| Electric=183.5 |
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| Psychic=91.8 |
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| Ghost=100 |
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| Water=183.5 |
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| Ice=91.7 |
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| Dragon=91.7 |
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| Dark=91.7 |
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| Steel=50 }}</pre>
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| | width="50%" | {{Type effectiveness|
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| Normal=100 |
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| Flying=100 |
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| Fighting=50 |
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| Ground=0 |
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| Rock=400 |
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| Fire=45.9 |
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| Grass=22.9 |
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| Bug=25 |
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| Poison=100 |
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| Electric=183.5 |
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| Psychic=91.8 |
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| Ghost=100 |
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| Water=183.5 |
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| Ice=91.7 |
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| Dragon=91.7 |
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| Dark=91.7 |
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| Steel=50 }}
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| |}
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| These numbers represent percentages of normal-effectiveness physical moves, e.g for {{p|Geodude}}, 100 would be the amount of damage caused by a {{t|Bug}} move.
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| Note that for Special types, you should multiply the type marching number by the defense and devide by the special defense.
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