Trophy (Online games): Difference between revisions

First, adding roundy formatting to the bottom initially will make it look awkward one sorting initiates.. Second, rearranged initial order of Joltik Trophies so like trophies are close together.
(→‎Deerling's Season Slider: Noticed a pattern with the ranked trophies (like the Good-## ones). Just need Jackpot trophy here.)
(First, adding roundy formatting to the bottom initially will make it look awkward one sorting initiates.. Second, rearranged initial order of Joltik Trophies so like trophies are close together.)
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Feel free to edit if you'd like~ This is an outline of the trophies of the various games on Pokémon.com~
{{incomplete|set of tables|needs=Point values and ways of obtaining trophies.}}
 
This is an outline of the trophies of the [[Pokémon.com online games|various games on Pokémon.com]]. These tables may soon become part of the mainspace, so feel free to help fill in missing information. Thank you.


==Deerling's Season Slider==
==Deerling's Season Slider==
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|- style="background:#FFF;"
|- style="background:#FFF;"
| Jackpot Trophy
| Jackpot Trophy
| ?
| {{tt|?|Possibilities: 7770 or 10000. Please confirm}}
| Finish with matching digits for any one season (e.g. 44 Summer markers)
| Finish with matching digits for any one season (e.g. 44 Summer markers)
|- style="background:#FFF;"
|- style="background:#FFF;"
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| During the game, never leave winter season
| During the game, never leave winter season
|- style="background:#FFF;"
|- style="background:#FFF;"
| style="{{roundybl}};" | New Year Trophy
| New Year Trophy
| style="{{roundybottom}};" | 10000
| 10000
| style="{{roundybr}}; | Start Fever Mode for each season in order (starting with any season)
| Start Fever Mode for each season in order (starting with any season)
|}
|}


At least 4 markers are required to be erased in order to count towards the "Good Lines" count.
At least 4 markers are required to be erased in order to count towards the "Good Lines" count. At least {{tt|7 markers|outside of fever mode}} are required for Deerling to jump for joy.


There are beeps that play after removing markers; 3-5 markers erased at one time makes one beep; 6-8 erased at one time makes two beeps; 10-12 <!--(or more)--> erased at one time makes three beeps.
There are beeps that play after removing markers; 3-5 markers erased at one time makes one beep; 6-8 erased at one time makes two beeps; 9-12 <!--(or more)--> erased at one time makes three beeps.


Upon leaving the game, the play count and trophy count are both reset.
Upon leaving the game, the play count and trophy count are both reset.
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|  
|  
|- style="background:#FFF;"
|- style="background:#FFF;"
| style="{{roundybl}};" | Idle Time Trophy
| Idle Time Trophy
| style="{{roundybottom}};" | 3000
| 3000
| style="{{roundybr}}; | Make Gothita anxious at least four times
| Make Gothita anxious at least four times
|}
|}


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! style="{{roundytr}};" | Points
! style="{{roundytr}};" | Points
! style="{{roundytr}};" | Requirement
! style="{{roundytr}};" | Requirement
|- style="background:#FFF;"
| Speedster Trophy
| 9000
| Joltik does not appear during the game
|- style="background:#FFF;"
|- style="background:#FFF;"
| Low Power Trophy
| Low Power Trophy
| 1000
| 1000
| Connect 30 or more panels
| Connect 30 or more panels
|- style="background:#FFF;"
| Single Bonus Trophy
| 1000
| Enter Charge Mode once
|- style="background:#FFF;"
| High Link Trophy
| 6000
| Make a connection of 12 or more panels
|- style="background:#FFF;"
| Quad Line Trophy
| 5000
| {{tt|Make four same-color combinations at once|Also applies to Charge Mode.}}
|- style="background:#FFF;"
| Low Panel Trophy
| 2500
| Make connections using at least 20 panels in one turn
|- style="background:#FFF;"
| Speedster Trophy
| 9000
| Joltik does not appear during the game
|- style="background:#FFF;"
|- style="background:#FFF;"
| Mid Power Trophy
| Mid Power Trophy
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| 10000
| 10000
| Connect 150 or more panels
| Connect 150 or more panels
|- style="background:#FFF;"
| Single Bonus Trophy
| 1000
| Enter Charge Mode once
|- style="background:#FFF;"
|- style="background:#FFF;"
| Triple Bonus Trophy
| Triple Bonus Trophy
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| 4500
| 4500
| Make a connection of 9 or more panels
| Make a connection of 9 or more panels
|- style="background:#FFF;"
| High Link Trophy
| 6000
| Make a connection of 12 or more panels
|- style="background:#FFF;"
|- style="background:#FFF;"
| Red Link Trophy
| Red Link Trophy
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| 2500
| 2500
| {{tt|Make three same-color combinations at once|Also applies to Charge Mode.}}
| {{tt|Make three same-color combinations at once|Also applies to Charge Mode.}}
|- style="background:#FFF;"
| Quad Line Trophy
| 5000
| {{tt|Make four same-color combinations at once|Also applies to Charge Mode.}}
|- style="background:#FFF;"
| Low Panel Trophy
| 2500
| Make connections using at least 20 panels in one turn
|- style="background:#FFF;"
|- style="background:#FFF;"
| Mid Panel Trophy
| Mid Panel Trophy
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|  
|  
|- style="background:#FFF;"
|- style="background:#FFF;"
| style="{{roundybl}};" | Energy Saver Trophy
| Energy Saver Trophy
| style="{{roundybottom}};" | 500
| 500
| style="{{roundybr}}; | Fewer than 75 panels used
| Fewer than 75 panels used
|}
|}


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|- style="background:#FFF;"
|- style="background:#FFF;"
| 100 Rings Trophy
| 100 Rings Trophy
|  
| 5000
| Clear at least 100 rings
| Clear at least 100 rings
|- style="background:#FFF;"
|- style="background:#FFF;"
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| 9 Power Trophy
| 9 Power Trophy
|  
|  
|  
| Enter Power Mode 9+ times
|- style="background:#FFF;"
|- style="background:#FFF;"
| Round and Round Trophy
| Round and Round Trophy
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| Finish the game during Triple Power Mode
| Finish the game during Triple Power Mode
|- style="background:#FFF;"
|- style="background:#FFF;"
| style="{{roundybl}};" | Dance-A-Thon Trophy
| Dance-A-Thon Trophy
| style="{{roundybottom}};" | 3500
| 3500
| style="{{roundybr}}; | Maractus dances for more than 70 seconds
| Maractus dances for more than 70 seconds
|}
|}


Upon leaving the game, the trophy count is reset.
Upon leaving the game, the trophy count is reset.
5,094

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