Ken (TCG GB): Difference between revisions

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→‎Fire Charge Deck: replaced: 1x → 1× (8), 2x → 2× (6), 3x → 3× (4), 4x → 4× (2)
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m (→‎Fire Charge Deck: replaced: 1x → 1× (8), 2x → 2× (6), 3x → 3× (4), 4x → 4× (2))
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===Fire Charge Deck===
===Fire Charge Deck===
*21x {{TCG|Fire Energy}}
*21× {{TCG|Fire Energy}}
*4x {{TCG|Double Colorless Energy}}
*{{TCG|Double Colorless Energy}}
*4x {{TCG ID|Base Set|Growlithe|28}}
*{{TCG ID|Base Set|Growlithe|28}}
*3x {{TCG ID|Base Set|Arcanine|23}}
*{{TCG ID|Base Set|Arcanine|23}}
*2x {{TCG ID|Base Set|Magmar|36}}
*{{TCG ID|Base Set|Magmar|36}}
*3x {{TCG ID|Wizards Promo|Jigglypuff|7}}
*{{TCG ID|Wizards Promo|Jigglypuff|7}}
*1x {{TCG ID|Jungle|Jigglypuff|54}}
*{{TCG ID|Jungle|Jigglypuff|54}}
*1x {{TCG ID|Jungle|Wigglytuff|16}}
*{{TCG ID|Jungle|Wigglytuff|16}}
*2x {{TCG ID|Base Set|Chansey|3}}
*{{TCG ID|Base Set|Chansey|3}}
*2x {{TCG ID|Jungle|Tauros|47}}
*{{TCG ID|Jungle|Tauros|47}}
*1x {{TCG ID|Base Set|Professor Oak|88}}
*{{TCG ID|Base Set|Professor Oak|88}}
*2x {{TCG ID|Base Set|Bill|91}}
*{{TCG ID|Base Set|Bill|91}}
*2x {{TCG ID|Base Set|Energy Retrieval|81}}
*{{TCG ID|Base Set|Energy Retrieval|81}}
*1x {{TCG ID|Jungle|Poké Ball|64}}
*{{TCG ID|Jungle|Poké Ball|64}}
*1x {{TCG ID|Base Set|Computer Search|71}}
*{{TCG ID|Base Set|Computer Search|71}}
*2x {{TCG ID|Base Set|Defender|80}}
*{{TCG ID|Base Set|Defender|80}}
*3x {{TCG ID|Base Set|Potion|94}}
*{{TCG ID|Base Set|Potion|94}}
*1x {{TCG ID|Base Set|Full Heal|82}}
*{{TCG ID|Base Set|Full Heal|82}}
*3x {{TCG ID|Fossil|Recycle|61}}
*{{TCG ID|Fossil|Recycle|61}}
*1x {{TCG ID|Fossil|Gambler|60}}
*{{TCG ID|Fossil|Gambler|60}}


His main tactic is a high-risk high return one, using powerful attacks that damage the user as well. A deck with a balance of Water and Fighting types can defeat his deck. An early strike tactic causing slow but steady damage can thwart his strategy of recoil damaging attacks, as they will risk knocking out his Pokémon out as well. Chansey is particularly weak, with its Double Edge causing 80 damage to itself, leaving it open to weaker attacks.
His main tactic is a high-risk high return one, using powerful attacks that damage the user as well. A deck with a balance of Water and Fighting types can defeat his deck. An early strike tactic causing slow but steady damage can thwart his strategy of recoil damaging attacks, as they will risk knocking out his Pokémon out as well. Chansey is particularly weak, with its Double Edge causing 80 damage to itself, leaving it open to weaker attacks.