Monster Brain: Difference between revisions

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The '''Monster Brain''' is a [[Cheating|cheat]] device specifically designed for Pokémon games made by Pelican Accessories. It is compatible with the [[Generation I]] and [[Generation II]] games.  In addition to cheat features it allows for game [[Saving|save]] backups for all [[Game Boy]] and [[Game Boy Color]] games and the making of custom color palettes for Type 1 and Type 2 cartridges when played on a Game Boy Color.
The '''Monster Brain''' is a [[Cheating|cheat]] device specifically designed for Pokémon games made by Pelican Accessories. It is compatible with the [[Generation I]] and [[Generation II]] games.  In addition to cheat features it allows for game [[Saving|save]] backups for all [[Game Boy]] and [[Game Boy Color]] games and the making of custom color palettes for Type 1 and Type 2 cartridges when played on a Game Boy Color.


== Editor ==
===Functions===
====Editor====
The main function of the Monster Brain is the save editor.
The main function of the Monster Brain is the save editor.


=====Generation I=====
For Generation I games the editor allows the user to:
For Generation I games the editor allows the user to:
*Edit Your Name
*Edit [[Player character|Your]] Name
*Edit [[Rival|Rival's]] Name
*Edit [[Rival|Rival's]] Name
*Edit [[Pokémon Dollar|Money]]
*Edit [[Pokémon Dollar|Money]]
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*Edit [[Items]]
*Edit [[Items]]


=====Generation II=====
For Generation II games the editor allows the user to:
For Generation II games the editor allows the user to:
*Edit Your Name
*Edit Your Name
*Edit [[Rival|Rival's]] name
*Edit Rival's name
*Edit Properties
*Edit Properties
**Edit [[Pokémon Dollar|Money]]
**Edit Money
**Edit Time
**Edit Time
**Edit Badges
**Edit Badges
**Edit Clock
**Edit [[Time|Clock]]
**Edit ID #
**Edit ID #
**Edit [[Pokédex|Seen Dex]]
**Edit [[Pokédex|Seen Dex]]
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*Enter Poke
*Enter Poke


=== Enter Poke ===
====Enter Poke====
A Poke is similar to a [[GameShark]] Code in that it allows specific manipulation of data in memory.  The Monster Brain does not have a list of codes entered and is unable to turn them off once entered.  This feature was not well documented by Pelican Accessories as no list of Poke codes were included with the device.  There is a program available online[http://www.ocf.berkeley.edu/~jdonald/pokemon/] that will convert a GameShark code to a Monster Brain Poke code, but because of the differences in the way the devices handle codes they don't always work properly.
A '''Poke''' is similar to a [[GameShark]] code in that it allows specific manipulation of data in memory.  The Monster Brain does not have a list of codes entered and is unable to turn them off once entered.  This feature was not well documented by Pelican Accessories as no list of Poke codes were included with the device.  There is a program available online[http://www.ocf.berkeley.edu/~jdonald/pokemon/] that will convert a GameShark code to a Monster Brain Poke code, but because of the differences in the way the devices handle codes they don't always work properly.


==Colorizer==
====Colorizer====
The Colorizer allows a user to make a custom color palette for use on the Game Boy Color when using a Type 1 or Type 2 game cartridge.  This feature is not limited to use by Pokémon games.  It is activated by pressing a button on the Monster Brain itself during an initial screen, or during game play.
The '''Colorizer''' allows a user to make a custom color palette for use on the Game Boy Color when using a Type 1 or Type 2 game cartridge.  This featurecan be used by all Game Boy and Game Boy Color games, including Pokémon games.  It is activated by pressing a physical button on the Monster Brain itself during an initial screen, or during game play.


Activating the Colorizer on a Type 2 cartridge when using a Game Boy Color will trick the system into thinking it is a Type 1 cartridge allowing a custom palette to be defined.  Similarly, because the Monster Brain itself is designed for the Game Boy Color the colorizer must be activated to use it on a different system such as the original Game Boy or the [[Super Game Boy]].  If using the Super Game Boy the corresponding game's border and color palette will be activated after the game itself is started.
Activating the Colorizer on a Type 2 cartridge when using a Game Boy Color will trick the system into thinking it is a Type 1 cartridge allowing a custom palette to be defined.  Similarly, because the Monster Brain itself is designed for the Game Boy Color the colorizer must be activated to use it on a different system such as the original Game Boy or the [[Super Game Boy]].  If using the Super Game Boy the corresponding game's border and color palette will be activated after the game itself is started.


===Blast Off===
=====Blast Off=====
The Blast Off menu has options pertaining to colorized games.  It has the options Update Colors and Double Speed.
The '''Blast Off''' menu has options pertaining to colorized games.  It has the options Update Colors and Double Speed.


==Memory==
====Memory====
The Memory menu allows for backing up, restoring, and deleting games saves for any Game Boy or Game Boy Color Game.
The '''Memory''' menu has several options, allowing save files to be backed up, restored, and deleted for any Game Boy or Game Boy Color Game.


==Limitations==
==Limitations==
Due to the available options, when editing monsters {{IV|IV stats}} are not editable. In addition, for Generation II games it is not possible to define [[Pokérus]] as a [[status ailment]].
With the available options, editing Pokémon's {{IV|IV stats}}s is not possible. In addition, when used with Generation II games it is not possible to define [[Pokérus]] as a [[status ailment]].


==Related articles==
==Related articles==