Pokémon battle: Difference between revisions

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[[File:Pokemon Battle BW.png|right|frame|A Pokémon battle between {{p|Ducklett}} and a {{pkmn2|wild}} {{p|Minccino}} in {{game|Black and White|s}}]]
[[File:Pokemon Battle BW.png|right|frame|A Pokémon battle between {{p|Ducklett}} and a {{pkmn2|wild}} {{p|Minccino}} in {{game|Black and White|s}}]]
A '''Pokémon battle''' (Japanese: '''ポケモンバトル''' ''Pokémon battle'', '''ポケモンしょうぶ''' ''Pokémon fight'' in older content) is a form of competition between {{obp|Pokémon|species}}. In these battles, one or more of the Pokémon is typically owned and [[Pokémon training|trained]] by a person, its [[Pokémon Trainer]], in order to win.
A '''Pokémon battle''' (Japanese: '''ポケモンバトル''' ''Pokémon battle'', '''ポケモンしょうぶ''' ''Pokémon fight'' in older content) is a form of competition between {{OBP|Pokémon|species}}. In these battles, one or more of the Pokémon is typically owned and [[Pokémon training|trained]] by a person, its [[Pokémon Trainer]], in order to win.


When a Pokémon [[fainting|faints]] in battle, its Trainer may send out another to take its place. After all of a Trainer's [[party]] Pokémon have been defeated, the battle has been won, and the loser must pay out some amount of money to the winner, determined based on the level of the Pokémon and [[Trainer class|type of Trainer]] defeated. In the main series games, if the player's Pokémon have all been defeated, he or she will [[black out]] ([[Generation I]] and [[Generation IV]]) or white out ([[Generation II]] and [[Generation III]]), and be teleported back to the most recent [[Pokémon Center]] that was visited, or to his or her home, if a Pokémon Center has not yet been visited.  
When a Pokémon [[fainting|faints]] in battle, its Trainer may send out another to take its place. After all of a Trainer's [[party]] Pokémon have been defeated, the battle has been won, and the loser must pay out some amount of money to the winner, determined based on the level of the Pokémon and [[Trainer class|type of Trainer]] defeated. In the main series games, if the player's Pokémon have all been defeated, he or she will [[black out]] ([[Generation I]] and [[Generation IV]]) or white out ([[Generation II]] and [[Generation III]]), and be teleported back to the most recent [[Pokémon Center]] that was visited, or to his or her home, if a Pokémon Center has not yet been visited.  
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Battles in the anime often feature a limit to the amount of Pokémon that can be used: Trainers rarely are allowed to use their full party of six, and must instead choose which members they will use. Most Gym Leaders and other elite Trainers will not switch their Pokémon when challenged, as well, but will allow the challenger to do so.
Battles in the anime often feature a limit to the amount of Pokémon that can be used: Trainers rarely are allowed to use their full party of six, and must instead choose which members they will use. Most Gym Leaders and other elite Trainers will not switch their Pokémon when challenged, as well, but will allow the challenger to do so.


===In Pokémon Adventures===
==In the manga==
===In the Pokémon Adventures manga===
Pokémon battles in the [[Pokémon Adventures]] manga are arguably the most violent incarnation of battles in any Pokémon media. Pokémon are sometimes directed to not only attack, but ''kill'' other Pokémon and Trainers. Trainers themselves are an active part of the battle, often openly attacked, while their Poké Balls are a frequent target so as to disable them. Battles, instead of lasting until all Pokémon have fainted, last until all have been ''defeated'', while only one of the Pokémon fainting is enough to end the battle itself. Like in the anime, a referee is present and may declare the battle without a Pokémon fainting, while Trainers are fully allowed to catch each other's Pokémon in Poké Balls.
Pokémon battles in the [[Pokémon Adventures]] manga are arguably the most violent incarnation of battles in any Pokémon media. Pokémon are sometimes directed to not only attack, but ''kill'' other Pokémon and Trainers. Trainers themselves are an active part of the battle, often openly attacked, while their Poké Balls are a frequent target so as to disable them. Battles, instead of lasting until all Pokémon have fainted, last until all have been ''defeated'', while only one of the Pokémon fainting is enough to end the battle itself. Like in the anime, a referee is present and may declare the battle without a Pokémon fainting, while Trainers are fully allowed to catch each other's Pokémon in Poké Balls.


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===Triple Battles===
===Triple Battles===
[[File:BW Prerelease triple battle.png|thumb|right|200px|Triple Battle]]
[[File:BW Prerelease triple battle.png|thumb|200px|right|Triple Battle]]
{{main|Triple Battle}}
{{main|Triple Battle}}
Triple Battles were introduced as a main series element in {{game|Black and White|s}}. Triple Battles as a mechanic debuted in [[Pokémon Battrio]]. Unlike Double Battles, the positioning of the Pokémon in-battle will be important as the Pokémon on the left will be unable to target the Pokémon on the right and vice-versa, while the Pokémon in the middle is free to attack any other Pokémon in play, making it the prime attacking position. Also, moves like {{m|Hurricane}} and {{m|Acrobatics}} can damage any of the three Pokémon, or all of them.  
Triple Battles were introduced as a main series element in {{game|Black and White|s}}. Triple Battles as a mechanic debuted in [[Pokémon Battrio]]. Unlike Double Battles, the positioning of the Pokémon in-battle will be important as the Pokémon on the left will be unable to target the Pokémon on the right and vice-versa, while the Pokémon in the middle is free to attack any other Pokémon in play, making it the prime attacking position. Also, moves like {{m|Hurricane}} and {{m|Acrobatics}} can damage any of the three Pokémon, or all of them.  
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