Appendix:HeartGold and SoulSilver walkthrough/Section 6: Difference between revisions

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[[File:National Park HGSS.png|thumb|300px|right|National Park]]
[[File:National Park HGSS.png|thumb|300px|right|National Park]]


Exit north from the gate to reach the [[National Park]].  The park is a haven for {{t|Bug}}- and {{type2|Grass}}s.  The park is open every day, but Trainers visiting on Tuesday, Thursday or Saturday may participate in the [[Bug-Catching Contest]].
Exit north from the gate to reach the [[National Park]].  The park is a haven for {{t|Bug}}- and {{type|Grass}}s.  The park is open every day, but Trainers visiting on Tuesday, Thursday or Saturday may participate in the [[Bug-Catching Contest]].


Entering from the south, walk east and speak to the woman on a bench with her {{p|Persian}}.  She will give you a {{DL|In-battle effect item|Quick Claw}}, a held item that allows slower Pokémon to sometimes attack first.  Near the eastern entrance is a break in the fence; follow the outside of the fence to the right for a {{DL|Out-of-battle effect item|Soothe Bell}}, an item that can help promote happiness in your Pokémon. Go left around the main area of the park to find {{TM|28|Dig}}.  Backtrack to the hole in the fence and leave through the east exit to {{rt|36|Johto}}.
Entering from the south, walk east and speak to the woman on a bench with her {{p|Persian}}.  She will give you a {{DL|In-battle effect item|Quick Claw}}, a held item that allows slower Pokémon to sometimes attack first.  Near the eastern entrance is a break in the fence; follow the outside of the fence to the right for a {{DL|Out-of-battle effect item|Soothe Bell}}, an item that can help promote happiness in your Pokémon. Go left around the main area of the park to find {{TM|28|Dig}}.  Backtrack to the hole in the fence and leave through the east exit to {{rt|36|Johto}}.
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==== Bug-Catching Contest ====
==== Bug-Catching Contest ====


The contest is free to enter, and the objective is to catch the one best {{type2|Bug}} Pokémon you can find.  To do this, Trainers are given 20 Sport Balls, which are similar to Safari Balls, and allowed to use their lead Pokémon to help out.  The rest of a Trainer's Pokémon, and any items they may have, remain with the contest officials until the competition is over.  Any Pokémon caught during the contest will be recorded by the Pokédex, though only one can be judged in the contest.  The competition ends when all the Sport Balls are used, the Trainer [[Black out|blacks out]], the Trainer leaves the park, or 20 minutes have passed.  After that, the judging will occur, where Trainers are scored on their skills of capturing rare and exclusive Pokémon.  The two primary factors that determine the score in the contest are the sum of the Pokémon's stats, which can be estimated by its rarity  and its level, and the amount of damage it sustained in the capture attempt.  The higher the Pokémon's remaining hit points at time of capture, the higher the score.  The Bug-type that was judged may be kept after the competition.
The contest is free to enter, and the objective is to catch the one best {{type|Bug}} Pokémon you can find.  To do this, Trainers are given 20 Sport Balls, which are similar to Safari Balls, and allowed to use their lead Pokémon to help out.  The rest of a Trainer's Pokémon, and any items they may have, remain with the contest officials until the competition is over.  Any Pokémon caught during the contest will be recorded by the Pokédex, though only one can be judged in the contest.  The competition ends when all the Sport Balls are used, the Trainer [[Black out|blacks out]], the Trainer leaves the park, or 20 minutes have passed.  After that, the judging will occur, where Trainers are scored on their skills of capturing rare and exclusive Pokémon.  The two primary factors that determine the score in the contest are the sum of the Pokémon's stats, which can be estimated by its rarity  and its level, and the amount of damage it sustained in the capture attempt.  The higher the Pokémon's remaining hit points at time of capture, the higher the score.  The Bug-type that was judged may be kept after the competition.


Other {{type2|Bug}}s that are not native to Johto or Kanto can also appear after the player has obtained the National Dex.
Other {{type|Bug}}s that are not native to Johto or Kanto can also appear after the player has obtained the National Dex.


{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"
{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"