13,284
edits
Yamiidenryuu (talk | contribs) (→NPC trainer data: I'm mostly sure that was a typo there.) |
mNo edit summary |
||
Line 2: | Line 2: | ||
{{cleanup}} | {{cleanup}} | ||
==NPC | ==NPC Trainer data== | ||
{|style="text-align: left; margin: auto; border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; float: right; width: 250px; padding-left:5px;" cellspacing="1" cellpadding="2" | {|style="text-align: left; margin: auto; border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; float: right; width: 250px; padding-left:5px;" cellspacing="1" cellpadding="2" | ||
Line 36: | Line 36: | ||
|} | |} | ||
The in-game | The in-game Trainer data is remarkably compressed. | ||
====Name==== | ====Name==== | ||
This is a string going anywhere from 2 to 8 bytes, containing the | This is a string going anywhere from 2 to 8 bytes, containing the Trainer's name and ending in a 0x50 terminator. | ||
The rival's name is represented by a single byte - 0xe6. | The rival's name is represented by a single byte - 0xe6. | ||
edits