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Talk:Pokémon world

1,482 bytes added, 06:13, 12 May 2012
A change between games: new section
Should we add a list of the biggest cities in Pokémon world? [[User:Ariano|Ariano]] 17:10, 16 February 2012 (UTC)
:I personally don't think it's very notable, in the games articles it is already stated. And since this is overarching and not just the games, manga, anime, everything. So I don't think it would be a good idea. --[[User:Spriteit|Spriteit]] 23:48, 16 February 2012 (UTC)
== A change between games ==
Is it just the Japanese-to-English translations, or something else, that makes the "Pokemon World" of Generations I and II-V so different? In Generation I, a lot of real-world places were mentioned (example being the mention of China in a Pokedex entry, and South America in Pokemon Mansion journals). Mew was credited as being the ancestor of Pokemon, there were few legendaries, and there were many mentions of Pokemon as originating from extra-terrestrial sources. To me, it all seemed like a scientific sort of world. But in Generation II and onward, it turned increasingly into a world dominated, as well as created, by little 'gods' (you can hardly throw a stick now without hitting a legendary, and the number increases with each generation). I disliked this change, and I wonder what brought it about (it's odd considering the game was created by a man's love for bug-collecting).
My point is, perhaps this odd change could be given a sort of technical mention? Unless this article is more focused on 'playing the game' (as Sherlockians call it), pretending that the game is 'real' in a sense and must be consistent throughout, paving over inconsistencies with excuses and theories... I'm no "later-gen" basher, because so far I really like Black and White. I just think it's a notable shift in the series. It may even be something to turn some 'nostalgia' players off. [[User:KaizokuShojo|KaizokuShojo]] 06:13, 12 May 2012 (UTC)