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* In [[Generation I]] games, there was always a possibility that the Poké Ball would miss a Pokémon, usually occurring when battling in the {{safari|Kanto}}, or while battling a wild {{p|Chansey}}, {{p|Snorlax}}, or [[legendary Pokémon]]. Rather than the ball throwing animation playing, a message would come up stating "You missed the Pokémon!". | * In [[Generation I]] games, there was always a possibility that the Poké Ball would miss a Pokémon, usually occurring when battling in the {{safari|Kanto}}, or while battling a wild {{p|Chansey}}, {{p|Snorlax}}, or [[legendary Pokémon]]. Rather than the ball throwing animation playing, a message would come up stating "You missed the Pokémon!". | ||
* In Generation I as well as in {{game|FireRed and LeafGreen|s}}, the [[literal ghost|ghosts]] in [[Lavender Town]]'s [[Pokémon Tower]] would dodge any ball thrown at them unless they were unmasked by the [[Silph Scope]]. The [[Marowak (literal ghost)|Marowak ghost]] will dodge even if it is unmasked. | * In Generation I as well as in {{game|FireRed and LeafGreen|s}}, the [[literal ghost|ghosts]] in [[Lavender Town]]'s [[Pokémon Tower]] would dodge any ball thrown at them unless they were unmasked by the [[Silph Scope]]. The [[Marowak (literal ghost)|Marowak ghost]] will dodge even if it is unmasked. | ||
* A Poké Ball cannot be thrown during a wild [[double battle]], unless one of the two wild Pokémon is defeated, with the game claiming "It's no good! It's impossible to aim when there are two Pokémon!". A player can however snag Pokémon in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} even if there are two on the opposing side of the field; presumably the [[Snag Machine]] assists in aiming. | * A Poké Ball cannot be thrown during a wild [[Double Battle|double battle]], unless one of the two wild Pokémon is defeated, with the game claiming "It's no good! It's impossible to aim when there are two Pokémon!". A player can however snag Pokémon in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} even if there are two on the opposing side of the field; presumably the [[Snag Machine]] assists in aiming. | ||
* Unlike preceding games, from {{game|Diamond and Pearl|s}} onwards, it isn't possible to use a Poké Ball on a Pokémon which is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable state}}. | * Unlike preceding games, from {{game|Diamond and Pearl|s}} onwards, it isn't possible to use a Poké Ball on a Pokémon which is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable state}}. | ||
* Pokémon Black and White introduces wild double battles that are encountered alone instead of with a partner like in Diamond, Pearl and Platinum. In addition to the prior requirements, a command cannot be issued to a Pokémon during the same turn a Poké Ball is thrown; however, if the second Pokémon is using a two part move like Dig or Dive; a Poké Ball can still be thrown and Dig or Dive will continue if the ball fails. | * Pokémon Black and White introduces wild double battles that are encountered alone instead of with a partner like in Diamond, Pearl and Platinum. In addition to the prior requirements, a command cannot be issued to a Pokémon during the same turn a Poké Ball is thrown; however, if the second Pokémon is using a two part move like Dig or Dive; a Poké Ball can still be thrown and Dig or Dive will continue if the ball fails. |