Saiph charon

Joined 17 August 2008
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| align="center" style="background:#{{Bug color light}}; {{roundybr|5px}};" |[[File:649.png]]<br>{{pcolor|Genesect|703e4e}}<br>{{typecolor|Bug}}<br>{{typecolor|Steel}}
| align="center" style="background:#{{Bug color light}}; {{roundybr|5px}};" |[[File:649.png]]<br>{{pcolor|Genesect|703e4e}}<br>{{typecolor|Bug}}<br>{{typecolor|Steel}}
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== Main legendary trio type analysis. ==
This relates to the true legendary trios, of which we get one each generation (except for the ultimate generation: IV, where there was a mascot trio and a full psy sub-trio instead.).
Meaning the first groups on the list above.
Most of the time, people don't give it much thought, and think that the first 2 trios were following a "traditional trio" type, but then went to random on from golems.
However.
After a serious look, you can notice something interesting.
First you have to realise that there was a change from genI to genII, just like any other generation.
It went from
{{typecolor|Ice}}{{typecolor|Electric}}{{typecolor|Fire}}
to
{{typecolor|Electric}}{{typecolor|Fire}}{{typecolor|Water}}
Meaning? They always change 1 or 2 of the types, so it doesn't repeat and stays fresh for as long as 10 generations.
For now they seem to reuse each type until it appears twice.
So the third trio (golems) made another use of the Ice type that was exchanged for Water in the second one.
{{typecolor|Rock}}{{typecolor|Ice}}{{typecolor|Steel}}
But in this situation, they now had the same thing as in generation I, Ice to replace with something fresh, and 2 that can be repeated.
{{typecolor|Steel}}{{typecolor|Rock}}{{typecolor|Grass}}
One could speculate on future trio types from this, but the only thing that seems completely certain, is that the Water type will be used a second time, and the other 2 will both be fresh.
Although with 7 types being used already, 2 have been used for secondary types (Flying, Fighting) and Normal being obviously out of question, it actually narrows it down to 7:
{{typecolor|Ground}}{{typecolor|Poison}}{{typecolor|Psychic}}{{typecolor|Bug}}{{typecolor|Dragon}}{{typecolor|Ghost}}{{typecolor|Dark}}
Several of these could easily be used for more secondary types on trios though.
Ground seems the most "elemental" out of these, so its chances are above average.
Curious about whether they can really pull off a few more working trios with types like these, or if they will start from scratch soon.
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