Revenge (move): Difference between revisions

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jtrans=Revenge |
jtrans=Revenge |
jtranslit=Ribenji |
jtranslit=Ribenji |
desc=An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
gameimage=Revenge.png |
gameimage=Revenge.png |
type=Fighting |
type=Fighting |
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===Pokémon Mystery Dungeon===
===Pokémon Mystery Dungeon===
Similar to {{m|Bide}}, the user will store energy for a few turns and then release the energy to inflict damage, the amount of damage equals to the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.
Similar to {{m|Bide}}, the user will store energy for a few turns and then release the energy to inflict damage, the amount of damage equals to the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.
==Description==
{{incomplete|section|Colo and XD description}}
{{movedesc|Fighting}}
{{movedescentry|RSE|An attack that gains power if injured by the foe.}}
{{movedescentry|FRLG|An attack move that gains in intensity if the target has hurt the user.}}
{{movedescentry|DPPtHGSS|An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.}}
{{movedescentry|BW|An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==