38,159
edits
YoshisWorld (talk | contribs) |
m (Evolution) |
||
Line 1: | Line 1: | ||
Data on the '''[[ | Data on the '''[[Evolution|evolution of Pokémon]]''' is stored as a series of 6-byte structures in [[Generation III]]. These structures must be aligned on a 4-byte boundary, and each Pokémon species has 5 such entries, for a total of 40 bytes per species. | ||
In all Generation III games, evolution data is situated between the Pokémon move list data pool and the actual Pokémon move list index; see [[Move list data structures in Generation III]] for a list of locations. | In all Generation III games, evolution data is situated between the Pokémon move list data pool and the actual Pokémon move list index; see [[Move list data structures in Generation III]] for a list of locations. |