Gym Leader Castle: Difference between revisions

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The [[Generation I|first]] Gym Leader Castle in {{OBP|Pokémon Stadium|English}} was simple: It was a darkened, curving path leading from spire to spire, with each spire's top in the shape of that Gym Leader's [[Badge]]. To advance to the next spire, players would need to defeat each of [[Kanto]]'s Gym Leaders in turn, eventually making way to the Elite Four and {{pkmn|Champion}}, {{ga|Blue|their rival}}. After defeating the rival, players will win one rare Pokémon out of a selection of eight, such as one of the [[Kanto]] [[starter Pokémon]] or {{p|Eevee}}; more than one of which were, at the time, not available without multiple games.
The [[Generation I|first]] Gym Leader Castle in {{OBP|Pokémon Stadium|English}} was simple: It was a darkened, curving path leading from spire to spire, with each spire's top in the shape of that Gym Leader's [[Badge]]. To advance to the next spire, players would need to defeat each of [[Kanto]]'s Gym Leaders in turn, eventually making way to the Elite Four and {{pkmn|Champion}}, {{ga|Blue|their rival}}. After defeating the rival, players will win one rare Pokémon out of a selection of eight, such as one of the [[Kanto]] [[starter Pokémon]] or {{p|Eevee}}; more than one of which were, at the time, not available without multiple games.


The [[Generation II|second]] Gym Leader Castle in [[Pokémon Stadium 2]] was more complex. Instead of it being an actual castle, it featured differently-designed rooms for each of [[Johto]]'s Gym Leaders, each one representing the leader's [[Elemental types|type]] in its design. Like its predecessor, players would need to defeat each of Johto's Gym Leaders in turn, now including an intervention by [[Team Rocket]] between the [[Olivine City|Olivine]] and [[Mahogany Town|Mahogany]] Gyms, and eventually making their way to the Elite Four and its Champion, [[Lance]]. Upon his defeat, if all Pokémon on the player's team came from a [[Game Boy]] cartridge, one of them could [[Move relearner|re-learn]] a move that was available to be learned by [[level]]-up.
The [[Generation II|second]] Gym Leader Castle in [[Pokémon Stadium 2]] was more complex. Instead of it being an actual castle, it featured differently-designed rooms for each of [[Johto]]'s Gym Leaders, each one representing the leader's [[type]] in its design. Like its predecessor, players would need to defeat each of Johto's Gym Leaders in turn, now including an intervention by [[Team Rocket]] between the [[Olivine City|Olivine]] and [[Mahogany Town|Mahogany]] Gyms, and eventually making their way to the Elite Four and its Champion, [[Lance]]. Upon his defeat, if all Pokémon on the player's team came from a [[Game Boy]] cartridge, one of them could [[Move relearner|re-learn]] a move that was available to be learned by [[level]]-up.
[[File:S2 Kanto Gym Leader Castle.jpg|thumb|right|The Kanto Gym Leader Castle in [[Pokémon Stadium 2]]]]
[[File:S2 Kanto Gym Leader Castle.jpg|thumb|right|The Kanto Gym Leader Castle in [[Pokémon Stadium 2]]]]
After the defeat of Lance, mirroring the story progression in {{3v2|Gold|Silver|Crystal}}, players may challenge a revamped version of the Kanto Gym Leader Castle. Though it has the same battle arenas as the [[Pokémon Stadium (English)|first game]], the design significantly differs: first, the eight badges of Kanto are on the sides of the castle's spires, and the eight are arranged closely together. Each Gym Leader has no disciples (players battle the leaders immediately) and they can be defeated in any order. After the defeat of Kanto's set of eight, Trainers unlock the chance to battle against {{ga|Red}}, who, unlike his Game Boy counterpart, does not have a team that one would see in {{game|Yellow}}.
After the defeat of Lance, mirroring the story progression in {{3v2|Gold|Silver|Crystal}}, players may challenge a revamped version of the Kanto Gym Leader Castle. Though it has the same battle arenas as the [[Pokémon Stadium (English)|first game]], the design significantly differs: first, the eight badges of Kanto are on the sides of the castle's spires, and the eight are arranged closely together. Each Gym Leader has no disciples (players battle the leaders immediately) and they can be defeated in any order. After the defeat of Kanto's set of eight, Trainers unlock the chance to battle against {{ga|Red}}, who, unlike his Game Boy counterpart, does not have a team that one would see in {{game|Yellow}}.