Appendix:Yellow walkthrough/Section 9: Difference between revisions

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{{itlisth|building}}
{{itlisth|building}}
{{itlistbod|TM Normal|2F, from the woman in the northwest room|Y|display={{TM|36|Selfdestruct}}}}
{{itlistbod|TM Normal|2F, from the woman in the northwest room|Y|display={{TM|36|Selfdestruct}}}}
{{itlistbod|Card Key|5F, in the southern hallway|Y|display={{DL|List of key items in Generation I|Card Key}}}}
{{itlistbod|Card Key III|5F, in the southern hallway|Y|display=[[Card Key]]}}
{{itlistbod|Protein|5F, in the southwest room|Y}}
{{itlistbod|Protein|5F, in the southwest room|Y}}
{{itlistbod|HP Up|6F, in the southwest room (requires {{DL|List of key items in Generation I|Card Key}})|Y}}
{{itlistbod|HP Up|6F, in the southwest room (requires Card Key)|Y}}
{{itlistbod|X Accuracy|6F, in the southwest room (requires {{DL|List of key items in Generation I|Card Key}})|Y}}
{{itlistbod|X Accuracy|6F, in the southwest room (requires Card Key)|Y}}
{{itlistbod|TM Normal|7F, in the northeast room|Y|display={{TM|03|Swords Dance}}}}
{{itlistbod|TM Normal|7F, in the northeast room|Y|display={{TM|03|Swords Dance}}}}
{{itlistbod|Calcium|7F, in the southwest area|Y}}
{{itlistbod|Calcium|7F, in the southwest area|Y}}
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{{itlistbod|Rare Candy|10F, in the southwest room|Y}}
{{itlistbod|Rare Candy|10F, in the southwest room|Y}}
{{itlistbod|TM Ground|10F, in the southwest room|Y|display={{TM|26|Earthquake}}}}
{{itlistbod|TM Ground|10F, in the southwest room|Y|display={{TM|26|Earthquake}}}}
{{itlistbod|Hyper Potion|3F, in the western room (requires {{DL|List of key items in Generation I|Card Key}})|Y}}
{{itlistbod|Hyper Potion|3F, in the western room (requires Card Key)|Y}}
{{itlistbod|Full Heal|4F, in the northwest room (requires {{DL|List of key items in Generation I|Card Key}})|Y}}
{{itlistbod|Full Heal|4F, in the northwest room (requires Card Key)|Y}}
{{itlistbod|Max Revive|4F, in the northwest room (requires {{DL|List of key items in Generation I|Card Key}})|Y}}
{{itlistbod|Max Revive|4F, in the northwest room (requires Card Key)|Y}}
{{itlistbod|Escape Rope|4F, in the northwest room (requires {{DL|List of key items in Generation I|Card Key}})|Y}}
{{itlistbod|Escape Rope|4F, in the northwest room (requires Card Key)|Y}}
{{itlistbod|Master Ball|11F, from the president as a reward for saving his company|Y}}
{{itlistbod|Master Ball|11F, from the president as a reward for saving his company|Y}}
{{itlistfoot|building}}
{{itlistfoot|building}}
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[[Image:Sc-5f.png|thumb|left|Silph Co, 5F]]
[[Image:Sc-5f.png|thumb|left|Silph Co, 5F]]


Beat the Rocket and Scientist near the north wall and follow the hallway to the south, where you'll find a Rocket next to another warp tile.  Defeat the Rocket, step on the warp, and warp right back to 5F.  Walk down and follow the narrow path to the right, where you'll find the {{DL|List of key items in Generation I|Card Key}}, which unlocks all of the electronic doors in the building.  Go left past the Rocket, and open the door to the northwest room for a {{DL|Vitamin|Protein}}.  Climb up to 6F.
Beat the Rocket and Scientist near the north wall and follow the hallway to the south, where you'll find a Rocket next to another warp tile.  Defeat the Rocket, step on the warp, and warp right back to 5F.  Walk down and follow the narrow path to the right, where you'll find the [[Card Key]], which unlocks all of the electronic doors in the building.  Go left past the Rocket, and open the door to the northwest room for a {{DL|Vitamin|Protein}}.  Climb up to 6F.




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==== 3F ====
==== 3F ====
If you haven't already, use the {{DL|List of key items in Generation I|Card Key}} on the door in the center of the room.  Open the locked door beyond that, defeat the Scientist, and grab the {{DL|Potion|Hyper Potion}} behind him.  Take the warp on the other side of the wall from the Scientist, and you'll find yourself on the 7th floor again.  Get ready to face your rival!
If you haven't already, use the Card Key on the door in the center of the room.  Open the locked door beyond that, defeat the Scientist, and grab the {{DL|Potion|Hyper Potion}} behind him.  Take the warp on the other side of the wall from the Scientist, and you'll find yourself on the 7th floor again.  Get ready to face your rival!