List of moves that do damage: Difference between revisions

Undo revision 158674 by Razzia (Talk) Now why did you do that for?
(Removing all content from page)
(Undo revision 158674 by Razzia (Talk) Now why did you do that for?)
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{| {{bluetable2|r sortable}} width="100%"
|- class="c"
! style="text-align: left;" | Name
! [[Type]]
! Category
! Power
! Accuracy
! width="50%" | Notes
|-
| class="l" | {{m|Absorb}}
| class="c" | [[Image:GrassIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 20
| 100%
|
|-
| class="l" | {{m|Acid}}
| class="c" | [[Image:PoisonIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 40
| 100%
|
|-
| class="l" | {{m|Aerial Ace}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| -
|
|-
| class="l" | {{m|Aeroblast}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 100
| 95%
|
|-
| class="l" | {{m|Air Cutter}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 55
| 95%
|
|-
| class="l" | {{m|Air Slash}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 75
| 95%
| class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Ancientpower}}
| class="c" | [[Image:RockIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 60
| 100%
|
|-
| class="l" | {{m|Aqua Jet}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 40
| 100%
|
|-
| class="l" | {{m|Aqua Tail}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 90
| 90%
|
|-
| class="l" | {{m|Arm Thrust}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 15
| 100%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Assurance}}
| class="c" | [[Image:DarkIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 50
| 100%
| class="l" | Power doubles if Pokemon receives damage on the turn it is used.
|-
| class="l" | {{m|Astonish}}
| class="c" | [[Image:GhostIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 30
| 100%
| class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Attack Order}}
| class="c" | [[Image:BugIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 90
| 100%
|
|-
| class="l" | {{m|Aura Sphere}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 90
| -
|
|-
| class="l" | {{m|Aurora Beam}}
| class="c" | [[Image:IceIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 65
| 100%
|
|-
| class="l" | {{m|Avalanche}}
| class="c" | [[Image:IceIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| 100%
| class="l" | Power doubles if the Pokemon is attacked by the opponent on the turn it is used.
|-
| class="l" | {{m|Barrage}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 15
| 85%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Beat Up}}
| class="c" | [[Image:DarkIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10
| 100%
| class="l" | Each member of the user's party attacks once.
|-
| class="l" | {{m|Bind}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 15
| 75%
| class="l" | Also causes damage equal to 1/16 of the user's max HP for two to five turns.
|-
| class="l" | {{m|Bite}}
| class="c" | [[Image:DarkIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| 100%
| class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Blast Burn}}
| class="c" | [[Image:FireIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 150
| 90%
|
|-
| class="l" | {{m|Blast Burn}}
| class="c" | [[Image:FireIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 85
| 90%
| class="l" | Also has a 10% chance of [[List of moves that burn|burning]].
|-
| class="l" | {{m|Blizzard}}
| class="c" | [[Image:IceIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 120
| 70%
| class="l" | Also has a 10% chance of [[List of moves that freeze|freezing]].
|-
| class="l" | {{m|Body Slam}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 85
| 100%
| class="l" | Also has a 30% chance of [[List of moves that paralyze|paralyzing]].
|-
| class="l" | {{m|Bone Club}}
| class="c" | [[Image:GroundIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 65
| 85%
| class="l" | Also has a 10% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Bone Rush}}
| class="c" | [[Image:GroundIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 25
| 80%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Bonemerang}}
| class="c" | [[Image:GroundIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 50
| 90%
| class="l" | Strikes the foe twice in a row.
|-
| class="l" | {{m|Bounce}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 85
| 85%
| class="l" | Also has a 30% chance of [[List of moves that paralyze|paralyzing]].
|-
| class="l" | {{m|Brave Bird}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 120
| 100%
|
|-
| class="l" | {{m|Brick Break}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 75
| 100%
|
|-
| class="l" | {{m|Brine}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 65
| 100%
| class="l" | Power is doubled if opponent's health is below 50%.
|-
| class="l" | {{m|Bubble}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 20
| 100%
| class="l" | Has a 10% chance of lowering the opponent's Speed by one level.
|-
| class="l" | {{m|Bubblebeam}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 65
| 100%
| class="l" | Has a 10% chance of lowering the opponent's Speed by one level.
|-
| class="l" | {{m|Bug Bite}}
| class="c" | [[Image:BugIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| 100%
| class="l" | Eats the opponent's held berry.
|-
| class="l" | {{m|Bug Buzz}}
| class="c" | [[Image:BugIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 90
| 100%
| class="l" | Has a 10% chance of lowering the opponent's Special Defense by one level.
|-
| class="l" | {{m|Bullet Punch}}
| class="c" | [[Image:SteelIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 40
| 100%
| class="l" | Always strikes first.
|-
| class="l" | {{m|Bullet Seed}}
| class="c" | [[Image:GrassIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10
| 100%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Charge Beam}}
| class="c" | [[Image:ElectricIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 50
| 90%
|
|-
| class="l" | {{m|Chatter}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 60
| 100%
| class="l" | Also has a variable chance of [[list of moves that confuse|confusing the opponent]].
|-
| class="l" | {{m|Clamp}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 35
| 75%
| class="l" | Also causes damage equal to 1/16 of the user's max HP for two to five turns.
|-
| class="l" | {{m|Close Combat}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 120
| 100%
| class="l" | The user's Defense and Special Defense are decreased by one level.
|-
| class="l" | {{m|Comet Punch}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 18
| 85%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Confusion}}
| class="c" | [[Image:PsychicIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 50
| 100%
| class="l" | Also has a 10% chance of [[list of moves that confuse|confusing the opponent]].
|-
| class="l" | {{m|Constrict}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10
| 100%
| class="l" | Has a 10% of lowering the opponent's speed by one level.
|-
| class="l" | {{m|Counter}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| -
| 100%
| class="l" | If the user is hit by a physical attack on the turn this attack is used, damage is doubled back at the opponent.
|-
| class="l" | {{m|Covet}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 40
| 100%
| class="l" | Steals the opponent's held item.
|-
| class="l" | {{m|Crabhammer}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 90
| 85%
| class="l" | Has a high critical hit ratio.
|-


|}
{{Move effects}}
[[Category:Lists]]
14,032

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