List of moves that do damage: Difference between revisions

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{| {{bluetable2|r sortable}} width="100%"
|- class="c"
! style="text-align: left;" | Name
! [[Type]]
! Category
! Power
! Accuracy
! width="50%" | Notes
|-
| class="l" | {{m|Absorb}}
| class="c" | [[Image:GrassIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 20
| 100%
|
|-
| class="l" | {{m|Acid}}
| class="c" | [[Image:PoisonIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 40
| 100%
|
|-
| class="l" | {{m|Aerial Ace}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| -
|
|-
| class="l" | {{m|Aeroblast}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 100
| 95%
|
|-
| class="l" | {{m|Air Cutter}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 55
| 95%
|
|-
| class="l" | {{m|Air Slash}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 75
| 95%
| class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Ancientpower}}
| class="c" | [[Image:RockIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 60
| 100%
|
|-
| class="l" | {{m|Aqua Jet}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 40
| 100%
|
|-
| class="l" | {{m|Aqua Tail}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 90
| 90%
|
|-
| class="l" | {{m|Arm Thrust}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 15
| 100%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Assurance}}
| class="c" | [[Image:DarkIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 50
| 100%
| class="l" | Power doubles if Pokemon receives damage on the turn it is used.
|-
| class="l" | {{m|Astonish}}
| class="c" | [[Image:GhostIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 30
| 100%
| class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Attack Order}}
| class="c" | [[Image:BugIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 90
| 100%
|
|-
| class="l" | {{m|Aura Sphere}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 90
| -
|
|-
| class="l" | {{m|Aurora Beam}}
| class="c" | [[Image:IceIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 65
| 100%
|
|-
| class="l" | {{m|Avalanche}}
| class="c" | [[Image:IceIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| 100%
| class="l" | Power doubles if the Pokemon is attacked by the opponent on the turn it is used.
|-
| class="l" | {{m|Barrage}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 15
| 85%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Beat Up}}
| class="c" | [[Image:DarkIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10
| 100%
| class="l" | Each member of the user's party attacks once.
|-
| class="l" | {{m|Bind}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 15
| 75%
| class="l" | Also causes damage equal to 1/16 of the user's max HP for two to five turns.
|-
| class="l" | {{m|Bite}}
| class="c" | [[Image:DarkIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| 100%
| class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Blast Burn}}
| class="c" | [[Image:FireIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 150
| 90%
|
|-
| class="l" | {{m|Blast Burn}}
| class="c" | [[Image:FireIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 85
| 90%
| class="l" | Also has a 10% chance of [[List of moves that burn|burning]].
|-
| class="l" | {{m|Blizzard}}
| class="c" | [[Image:IceIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 120
| 70%
| class="l" | Also has a 10% chance of [[List of moves that freeze|freezing]].
|-
| class="l" | {{m|Body Slam}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 85
| 100%
| class="l" | Also has a 30% chance of [[List of moves that paralyze|paralyzing]].
|-
| class="l" | {{m|Bone Club}}
| class="c" | [[Image:GroundIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 65
| 85%
| class="l" | Also has a 10% chance of [[List of moves that cause flinching|flinching]].
|-
| class="l" | {{m|Bone Rush}}
| class="c" | [[Image:GroundIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 25
| 80%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Bonemerang}}
| class="c" | [[Image:GroundIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 50
| 90%
| class="l" | Strikes the foe twice in a row.
|-
| class="l" | {{m|Bounce}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 85
| 85%
| class="l" | Also has a 30% chance of [[List of moves that paralyze|paralyzing]].
|-
| class="l" | {{m|Brave Bird}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 120
| 100%
|
|-
| class="l" | {{m|Brick Break}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 75
| 100%
|
|-
| class="l" | {{m|Brine}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 65
| 100%
| class="l" | Power is doubled if opponent's health is below 50%.
|-
| class="l" | {{m|Bubble}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 20
| 100%
| class="l" | Has a 10% chance of lowering the opponent's Speed by one level.
|-
| class="l" | {{m|Bubblebeam}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 65
| 100%
| class="l" | Has a 10% chance of lowering the opponent's Speed by one level.
|-
| class="l" | {{m|Bug Bite}}
| class="c" | [[Image:BugIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 60
| 100%
| class="l" | Eats the opponent's held berry.
|-
| class="l" | {{m|Bug Buzz}}
| class="c" | [[Image:BugIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 90
| 100%
| class="l" | Has a 10% chance of lowering the opponent's Special Defense by one level.
|-
| class="l" | {{m|Bullet Punch}}
| class="c" | [[Image:SteelIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 40
| 100%
| class="l" | Always strikes first.
|-
| class="l" | {{m|Bullet Seed}}
| class="c" | [[Image:GrassIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10
| 100%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Charge Beam}}
| class="c" | [[Image:ElectricIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 50
| 90%
|
|-
| class="l" | {{m|Chatter}}
| class="c" | [[Image:FlyingIC.gif]]
| class="c" | [[Image:SpecialIC.gif]]
| 60
| 100%
| class="l" | Also has a variable chance of [[list of moves that confuse|confusing the opponent]].
|-
| class="l" | {{m|Clamp}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 35
| 75%
| class="l" | Also causes damage equal to 1/16 of the user's max HP for two to five turns.
|-
| class="l" | {{m|Close Combat}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 120
| 100%
| class="l" | The user's Defense and Special Defense are decreased by one level.
|-
| class="l" | {{m|Comet Punch}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 18
| 85%
| class="l" | Strikes the foe two to five times in a row.
|-
| class="l" | {{m|Confusion}}
| class="c" | [[Image:PsychicIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 50
| 100%
| class="l" | Also has a 10% chance of [[list of moves that confuse|confusing the opponent]].
|-
| class="l" | {{m|Constrict}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 10
| 100%
| class="l" | Has a 10% of lowering the opponent's speed by one level.
|-
| class="l" | {{m|Counter}}
| class="c" | [[Image:FightingIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| -
| 100%
| class="l" | If the user is hit by a physical attack on the turn this attack is used, damage is doubled back at the opponent.
|-
| class="l" | {{m|Covet}}
| class="c" | [[Image:NormalIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 40
| 100%
| class="l" | Steals the opponent's held item.
|-
| class="l" | {{m|Crabhammer}}
| class="c" | [[Image:WaterIC.gif]]
| class="c" | [[Image:PhysicalIC.gif]]
| 90
| 85%
| class="l" | Has a high critical hit ratio.
|-


|}
{{Move effects}}
[[Category:Lists]]
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