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Line 1: |
Line 1: |
| {| {{bluetable2|r sortable}} width="100%"
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| |- class="c"
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| ! style="text-align: left;" | Name
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| ! [[Type]]
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| ! Category
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| ! Power
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| ! Accuracy
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| ! width="50%" | Notes
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| |-
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| | class="l" | {{m|Absorb}}
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| | class="c" | [[Image:GrassIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 20
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| | 100%
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| |-
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| | class="l" | {{m|Acid}}
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| | class="c" | [[Image:PoisonIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 40
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| | 100%
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| |-
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| | class="l" | {{m|Aerial Ace}}
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| | class="c" | [[Image:FlyingIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 60
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| | -
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| |-
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| | class="l" | {{m|Aeroblast}}
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| | class="c" | [[Image:FlyingIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 100
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| | 95%
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| |-
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| | class="l" | {{m|Air Cutter}}
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| | class="c" | [[Image:FlyingIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 55
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| | 95%
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| |
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| |-
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| | class="l" | {{m|Air Slash}}
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| | class="c" | [[Image:FlyingIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 75
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| | 95%
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| | class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
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| |-
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| | class="l" | {{m|Ancientpower}}
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| | class="c" | [[Image:RockIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 60
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| | 100%
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| |
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| |-
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| | class="l" | {{m|Aqua Jet}}
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| | class="c" | [[Image:WaterIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 40
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| | 100%
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| |
| |
| |-
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| | class="l" | {{m|Aqua Tail}}
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| | class="c" | [[Image:WaterIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 90
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| | 90%
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| |
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| |-
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| | class="l" | {{m|Arm Thrust}}
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| | class="c" | [[Image:FightingIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 15
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| | 100%
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| | class="l" | Strikes the foe two to five times in a row.
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| |-
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| | class="l" | {{m|Assurance}}
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| | class="c" | [[Image:DarkIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 50
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| | 100%
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| | class="l" | Power doubles if Pokemon receives damage on the turn it is used.
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| |-
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| | class="l" | {{m|Astonish}}
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| | class="c" | [[Image:GhostIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 30
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| | 100%
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| | class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
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| |-
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| | class="l" | {{m|Attack Order}}
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| | class="c" | [[Image:BugIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 90
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| | 100%
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| |
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| |-
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| | class="l" | {{m|Aura Sphere}}
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| | class="c" | [[Image:FightingIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 90
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| | -
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| |-
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| | class="l" | {{m|Aurora Beam}}
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| | class="c" | [[Image:IceIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 65
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| | 100%
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| |
| |
| |-
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| | class="l" | {{m|Avalanche}}
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| | class="c" | [[Image:IceIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 60
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| | 100%
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| | class="l" | Power doubles if the Pokemon is attacked by the opponent on the turn it is used.
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| |-
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| | class="l" | {{m|Barrage}}
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| | class="c" | [[Image:NormalIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 15
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| | 85%
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| | class="l" | Strikes the foe two to five times in a row.
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| |-
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| | class="l" | {{m|Beat Up}}
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| | class="c" | [[Image:DarkIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 10
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| | 100%
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| | class="l" | Each member of the user's party attacks once.
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| |-
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| | class="l" | {{m|Bind}}
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| | class="c" | [[Image:NormalIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 15
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| | 75%
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| | class="l" | Also causes damage equal to 1/16 of the user's max HP for two to five turns.
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| |-
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| | class="l" | {{m|Bite}}
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| | class="c" | [[Image:DarkIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 60
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| | 100%
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| | class="l" | Also has a 30% chance of [[List of moves that cause flinching|flinching]].
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| |-
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| | class="l" | {{m|Blast Burn}}
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| | class="c" | [[Image:FireIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 150
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| | 90%
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| |-
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| | class="l" | {{m|Blast Burn}}
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| | class="c" | [[Image:FireIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 85
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| | 90%
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| | class="l" | Also has a 10% chance of [[List of moves that burn|burning]].
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| |-
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| | class="l" | {{m|Blizzard}}
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| | class="c" | [[Image:IceIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 120
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| | 70%
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| | class="l" | Also has a 10% chance of [[List of moves that freeze|freezing]].
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| |-
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| | class="l" | {{m|Body Slam}}
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| | class="c" | [[Image:NormalIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 85
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| | 100%
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| | class="l" | Also has a 30% chance of [[List of moves that paralyze|paralyzing]].
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| |-
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| | class="l" | {{m|Bone Club}}
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| | class="c" | [[Image:GroundIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 65
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| | 85%
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| | class="l" | Also has a 10% chance of [[List of moves that cause flinching|flinching]].
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| |-
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| | class="l" | {{m|Bone Rush}}
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| | class="c" | [[Image:GroundIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 25
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| | 80%
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| | class="l" | Strikes the foe two to five times in a row.
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| |-
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| | class="l" | {{m|Bonemerang}}
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| | class="c" | [[Image:GroundIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 50
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| | 90%
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| | class="l" | Strikes the foe twice in a row.
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| |-
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| | class="l" | {{m|Bounce}}
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| | class="c" | [[Image:FlyingIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 85
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| | 85%
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| | class="l" | Also has a 30% chance of [[List of moves that paralyze|paralyzing]].
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| |-
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| | class="l" | {{m|Brave Bird}}
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| | class="c" | [[Image:FlyingIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 120
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| | 100%
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| |
| |
| |-
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| | class="l" | {{m|Brick Break}}
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| | class="c" | [[Image:FightingIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 75
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| | 100%
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| |
| |
| |-
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| | class="l" | {{m|Brine}}
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| | class="c" | [[Image:WaterIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 65
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| | 100%
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| | class="l" | Power is doubled if opponent's health is below 50%.
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| |-
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| | class="l" | {{m|Bubble}}
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| | class="c" | [[Image:WaterIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 20
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| | 100%
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| | class="l" | Has a 10% chance of lowering the opponent's Speed by one level.
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| |-
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| | class="l" | {{m|Bubblebeam}}
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| | class="c" | [[Image:WaterIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 65
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| | 100%
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| | class="l" | Has a 10% chance of lowering the opponent's Speed by one level.
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| |-
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| | class="l" | {{m|Bug Bite}}
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| | class="c" | [[Image:BugIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 60
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| | 100%
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| | class="l" | Eats the opponent's held berry.
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| |-
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| | class="l" | {{m|Bug Buzz}}
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| | class="c" | [[Image:BugIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 90
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| | 100%
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| | class="l" | Has a 10% chance of lowering the opponent's Special Defense by one level.
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| |-
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| | class="l" | {{m|Bullet Punch}}
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| | class="c" | [[Image:SteelIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 40
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| | 100%
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| | class="l" | Always strikes first.
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| |-
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| | class="l" | {{m|Bullet Seed}}
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| | class="c" | [[Image:GrassIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 10
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| | 100%
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| | class="l" | Strikes the foe two to five times in a row.
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| |-
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| | class="l" | {{m|Charge Beam}}
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| | class="c" | [[Image:ElectricIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 50
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| | 90%
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| |
| |
| |-
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| | class="l" | {{m|Chatter}}
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| | class="c" | [[Image:FlyingIC.gif]]
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| | class="c" | [[Image:SpecialIC.gif]]
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| | 60
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| | 100%
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| | class="l" | Also has a variable chance of [[list of moves that confuse|confusing the opponent]].
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| |-
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| | class="l" | {{m|Clamp}}
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| | class="c" | [[Image:WaterIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 35
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| | 75%
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| | class="l" | Also causes damage equal to 1/16 of the user's max HP for two to five turns.
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| |-
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| | class="l" | {{m|Close Combat}}
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| | class="c" | [[Image:FightingIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 120
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| | 100%
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| | class="l" | The user's Defense and Special Defense are decreased by one level.
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| |-
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| | class="l" | {{m|Comet Punch}}
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| | class="c" | [[Image:NormalIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 18
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| | 85%
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| | class="l" | Strikes the foe two to five times in a row.
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| |-
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| | class="l" | {{m|Confusion}}
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| | class="c" | [[Image:PsychicIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 50
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| | 100%
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| | class="l" | Also has a 10% chance of [[list of moves that confuse|confusing the opponent]].
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| |-
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| | class="l" | {{m|Constrict}}
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| | class="c" | [[Image:NormalIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 10
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| | 100%
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| | class="l" | Has a 10% of lowering the opponent's speed by one level.
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| |-
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| | class="l" | {{m|Counter}}
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| | class="c" | [[Image:FightingIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | -
| |
| | 100%
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| | class="l" | If the user is hit by a physical attack on the turn this attack is used, damage is doubled back at the opponent.
| |
| |-
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| | class="l" | {{m|Covet}}
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| | class="c" | [[Image:NormalIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 40
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| | 100%
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| | class="l" | Steals the opponent's held item.
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| |-
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| | class="l" | {{m|Crabhammer}}
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| | class="c" | [[Image:WaterIC.gif]]
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| | class="c" | [[Image:PhysicalIC.gif]]
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| | 90
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| | 85%
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| | class="l" | Has a high critical hit ratio.
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| |-
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|
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|
| |}
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| {{Move effects}}
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|
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| [[Category:Lists]]
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