Trainer Tower data structures (Generation III): Difference between revisions

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==Overview==
==Overview==
In the Japanese release of [[Pokémon FireRed]] and [[Pokemon LeafGreen]], players could scan in [[e-Reader]] cards from the [[Pokémon Battle e FireRed & LeafGreen|Battle-e FireRed and LeafGreen]] series to customize the layout of Trainer Tower.  In the international releases, the data from all 32 of the regular cards are folded into the game ROM; none of the Japanese promotional cards are present.  The four battle modes (Single, Double, Knockout, and Mixed) each have a hard-coded order of eight trainers, exactly as if their corresponding cards have been scanned.
In the Japanese release of [[Pokémon FireRed]] and [[Pokémon LeafGreen]], players could scan in [[e-Reader]] cards from the [[Pokémon Battle e FireRed & LeafGreen|Battle-e FireRed and LeafGreen]] series to customize the layout of Trainer Tower.  In the international releases, the data from all 32 of the regular cards are folded into the game ROM; none of the Japanese promotional cards are present.  The four battle modes (Single, Double, Knockout, and Mixed) each have a hard-coded order of eight trainers, exactly as if their corresponding cards have been scanned.


Note that not all 32 cards are used in international releases; notably, all 8 of the Knockout battle cards are used in the Knockout mode, some of which are reused in Mixed mode.  A few singles and doubles cards are also reused in Trainer Tower.
Note that not all 32 cards are used in international releases; notably, all 8 of the Knockout battle cards are used in the Knockout mode, some of which are reused in Mixed mode.  A few singles and doubles cards are also reused in Trainer Tower.
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