Pokémon data structure (Generation I): Difference between revisions

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| [[#Stat experience|0x19]] || {{stat|Special}} EV data || 2 bytes
| [[#Stat experience|0x19]] || {{stat|Special}} EV data || 2 bytes
|-
|-
| 0x1B || [[Individual values]] || {{tt|2 bytes|4 bits for each IV excluding HP}}
| 0x1B || [[Individual values|IV data]] || {{tt|2 bytes|4 bits for each IV excluding HP}}
|-
|-
| [[#PP|0x1D]] || {{PP}} of first move || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
| [[#PP|0x1D]] || Move 1's {{PP}} values || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
|-
|-
| [[#PP|0x1E]] || {{PP}} of second move || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
| [[#PP|0x1E]] || Move 2's PP values || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
|-
|-
| [[#PP|0x1F]] || {{PP}} of third move || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
| [[#PP|0x1F]] || Move 3's PP values || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
|-
|-
| [[#PP|0x20]] || {{PP}} of fourth move || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
| [[#PP|0x20]] || Move 4's PP values || {{tt|1 byte|2 bits for applied PP Ups, 6 bits for current PP}}
|-
|-
| 0x21 || [[Level]] || 1 byte
| 0x21 || [[Level]] || 1 byte
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