Pokédex data structure (Generation III): Difference between revisions

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==Notes==
==Notes==
* '''Name''' is 12 bytes long and comes in capital letters. 0x00 fills possible empty bytes. This is the [[List of Pokémon by species|species]], not the Pokémon name (e.g. "SEED" not "BULBASAUR")
* '''Name''' is 12 bytes long and comes in capital letters. 0x00 fills possible empty bytes. This is the [[List of Pokémon by species|species]] name and not the Pokémon name ("SEED" instead of "BULBASAUR").
* '''Height''' is measured in decimeters (10<sup>-1</sup> meters), and is then converted to other units in some games.
* '''Height''' is measured in decimeters (10<sup>-1</sup> meters), and is then converted to other units in specific versions of games.
* '''Weight''' is measured comes in hectograms (10<sup>-1</sup> kilograms), it is then converted to other units in some games.
* '''Weight''' is measured comes in hectograms (10<sup>-1</sup> kilograms), and is then converted to other units in specific versions of games.
* '''Description pointers''' show the game where the description for the particular Pokémon is; remember the GBA is little endian and that a ROM file is loaded at an offset of 0x08000000.
* '''Description pointers''' show the game where the description for the particular Pokémon is. Remember that the GBA is Little Endian, and that a ROM file is loaded at an offset of 0x08000000.
:Ruby, Sapphire, FireRed and LeafGreen have two pages of text while Emerald has only one - the second "description" simply does not exist.
:Ruby, Sapphire, FireRed and LeafGreen have two pages of text while Emerald has only one-- the second "description" simply does not exist.
* '''Pokémon offset''' is a signed 16-bit integer - if the raw value is 0x8000 or greater, then it is negative, with 0x8000 as -32,768 and 0xFFFF as -1.
* '''Pokémon offset''' is a signed 16-bit integer-- as a result, if the raw value is 0x8000 or greater, then it is negative, with 0x8000 as -32,768 and 0xFFFF as -1.


==Size compare function==
==Size compare function==
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