Shadow Pokémon: Difference between revisions

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However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with both the player and the opponent's ID numbers. As a consequence of fixing this glitch from [[Pokémon Colosseum]] in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny.
However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with both the player and the opponent's ID numbers. As a consequence of fixing this glitch from [[Pokémon Colosseum]] in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny.
==Trivia==
*It is unknown how members of [[Cipher]] can "prevent" Shadow Pokémon from going into Reverse Mode.
*It is also unknown how they can prevent the door to their hearts from opening while walking around or sending them to battle, unlike [[Wes]]/[[Michael]]; because of this, it can be assumed that Shadow Pokémon don't open their heart's door unless the trainer is not nefarious.
*Finally, it is also a mystery how in Colosseum Cipher can use the non-[[Shadow Rush]] moves but those moves not being available to [[Wes]] when he snags them (i.e. when the player battles [[Dakim]], his [[Entei]] will be able to use [[Fire Blast]], but that move is not available to Wes when it is snagged).


[[Category:Pokémon Colosseum]]
[[Category:Pokémon Colosseum]]