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Trap

969 bytes added, 00:34, 17 July 2007
List of Traps by Function
==List of Traps by Function==
===Moving Traps===
MoveMoving Traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap up<br>will cause a player to move about twice the distance as a normal Move Trap.
*Move Trap down<br>&uarr;
*Move Trap left<br>&darr;
*Move Trap right<br>&larr;
Hurl*Move Trap up<br>&rarr;
*Hurl Trap down<br>&uarr;
*Hurl Trap left<br>&darr;
*Hurl Trap right<br>&larr;
*Hurl Trap &rarr;
===Fire Traps===
EmberFire Trap<br>Traps create a fire on the screen, which must be blown out using the DS's microphone. After it has been blown out, the player can move again.
Fire*Ember Trap<br>
*Fire Trap
===Flower Traps===
LeafFlower Traps create a flurry of leaves or flower petals, depending on which Trap<br> is stepped on. After they have been blown away with the microphone, the player can move again.
Flower*Leaf Trap<br>
*Flower Trap
===Rock Traps===
Rock Trap<br>Traps drop a rock on the player. After the rock has been smashed away using the touch screen, the player can move again.
Rockfall*Rock Trap<br>
*Rockfall Trap
===Bubble Traps===
FoamBubble Trap<br>Traps create many bubbles around the player. After they all have been popped with the touch screen, the player can move again.
Bubble*Foam Trap<br>
*Bubble Trap
===Hole Traps===
Hole Trap<br>Traps create a hole beneath the player. The player is stuck in them until he or she moves him or herself around with the D-pad enough to get unstuck.
Pit*Hole Trap<br>
*Pit Trap
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