Trap: Difference between revisions

969 bytes added ,  17 July 2007
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==List of Traps by Function==
==List of Traps by Function==
===Moving Traps===
===Moving Traps===
Move Trap up<br>
Moving Traps will move a player stepping on them in the indicated direction and they will be unable to stop themselves unless they hit into an obstacle or go too far. Stepping on a Hurl Trap will cause a player to move about twice the distance as a normal Move Trap.
Move Trap down<br>
*Move Trap &uarr;
Move Trap left<br>
*Move Trap &darr;
Move Trap right<br>
*Move Trap &larr;
Hurl Trap up<br>
*Move Trap &rarr;
Hurl Trap down<br>
*Hurl Trap &uarr;
Hurl Trap left<br>
*Hurl Trap &darr;
Hurl Trap right<br>
*Hurl Trap &larr;
*Hurl Trap &rarr;
===Fire Traps===
===Fire Traps===
Ember Trap<br>
Fire Traps create a fire on the screen, which must be blown out using the DS's microphone. After it has been blown out, the player can move again.
Fire Trap<br>
*Ember Trap
*Fire Trap
===Flower Traps===
===Flower Traps===
Leaf Trap<br>
Flower Traps create a flurry of leaves or flower petals, depending on which Trap is stepped on. After they have been blown away with the microphone, the player can move again.
Flower Trap<br>
*Leaf Trap
*Flower Trap
===Rock Traps===
===Rock Traps===
Rock Trap<br>
Rock Traps drop a rock on the player. After the rock has been smashed away using the touch screen, the player can move again.
Rockfall Trap<br>
*Rock Trap
*Rockfall Trap
===Bubble Traps===
===Bubble Traps===
Foam Trap<br>
Bubble Traps create many bubbles around the player. After they all have been popped with the touch screen, the player can move again.
Bubble Trap<br>
*Foam Trap
*Bubble Trap
===Hole Traps===
===Hole Traps===
Hole Trap<br>
Hole Traps create a hole beneath the player. The player is stuck in them until he or she moves him or herself around with the D-pad enough to get unstuck.
Pit Trap<br>
*Hole Trap
*Pit Trap
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