Special Conditions (TFG): Difference between revisions

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[[Image:special_condition_counters.JPG|thumb|right|150px|Assorted special condition markers]]
[[File:Specialconditioncounters.jpg|thumb|right|150px|Assorted special condition markers]]
'''Special conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]]. A Pokémon with a special condition is marked by a marker which is attached to the figure. Different status conditions have different markers.  
'''Special conditions''' are a group of lasting effects that are sometimes applied to a Pokémon figure in the [[Pokémon Trading Figure Game]]. A Pokémon with a special condition is marked by a marker which is attached to the figure. Different status conditions have different markers.  


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==Implemented conditions==
==Implemented conditions==
Currently only four special conditions have been fully implemented.
Currently only four special conditions have been fully implemented.
[[Image:TFG_ParalyzedMarker.JPG|thumb|right|80px|A paralyzed counter]]
[[File:TFGParalyzedMarker.jpg|thumb|right|80px|A paralyzed counter]]


===Paralyzed===
===Paralyzed===
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===Poisoned===
===Poisoned===
Poisoned was a special condition introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as [[trainer card (TFG)|trainer cards]] and move effects.
Poisoned was a special condition introduced with the first set, {{TFG|Next Quest}}. If a poisoned Pokémon figure gets into battle all white moves do 20 less damage. This effect is applied after other effects such as [[trainer card (TFG)|trainer cards]] and move effects.
[[Image:TFG_PoisonMarker.JPG|thumb|right|80px|A poisoned counter]]
[[File:TFGPoisonMarker.jpg|thumb|right|80px|A poisoned counter]]


===Asleep===
===Asleep===
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