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The Safari Zone is a special Pokémon preserve where {{pkmn|Trainer}}s can capture certain types of Pokémon. It is owned by [[Baoba]], the owner of the former [[Kanto Safari Zone]], which was, by then, made into a [[Pal Park]] by his son. However, Baoba later passes ownership of the Safari Zone onto the {{player}}. | The Safari Zone is a special Pokémon preserve where {{pkmn|Trainer}}s can capture certain types of Pokémon. It is owned by [[Baoba]], the owner of the former [[Kanto Safari Zone]], which was, by then, made into a [[Pal Park]] by his son. However, Baoba later passes ownership of the Safari Zone onto the {{player}}. | ||
For {{Pdollar}}500, the player will receive 30 | For {{Pdollar}}500, the player will receive 30 {{DL|Poké Ball|Safari Ball}}s. Akin to previous Safari Zones, there is a large area to cover, but the six areas of the Zone can uniquely be rearranged to suit the player. | ||
When a [[wild Pokémon]] appears, no Pokémon may be sent out to battle it; catching Pokémon here, as in all Safari Zones, requires sheer luck. There are four options in the battle screen: throw a Safari Ball, throw bait, run away, and throw mud. Throwing bait makes a Pokémon less likely to run, but makes it harder to catch, while throwing mud does the reverse, making it easier to catch but more likely to run. | When a [[wild Pokémon]] appears, no Pokémon may be sent out to battle it; catching Pokémon here, as in all Safari Zones, requires sheer luck. There are four options in the battle screen: throw a Safari Ball, throw bait, run away, and throw mud. Throwing bait makes a Pokémon less likely to run, but makes it harder to catch, while throwing mud does the reverse, making it easier to catch but more likely to run. |
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