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A random number is generated, and if it is less than the modified value, a critical capture occurs. | A random number is generated, and if it is less than the modified value, a critical capture occurs. | ||
Critical captures make one shake checks instead of three, thus it appears to increase the odds of capture for Pokémon. Though it may create higher odds of capture, a critical capture is not a guaranteed catch; it is possible for critical captures to fail. For example, a critical capture against a full-health Pokémon with a catch rate of 3 (such as {{p|Kyurem}}) with a Poké Ball will still only have a 25.03% chance of success, but it is much higher compared to the normal capture's 1.57% chance. Furthermore, situations where critical capture is guaranteed (such as throwing an Ultra Ball against a {{p|Patrat}} at full health) will not guarantee capture (in the previous case, there is only a 90.36% chance of success). | Critical captures make one shake checks instead of three, thus it appears to increase the odds of capture for Pokémon. Though it may create higher odds of capture, a critical capture is not a guaranteed catch; it is possible for critical captures to fail. For example, a critical capture against a full-health Pokémon with a catch rate of 3 (such as {{p|Kyurem}}) with a Poké Ball will still only have a 25.03% chance of success, but it is much higher compared to the normal capture's 1.57% chance. Furthermore, situations where critical capture is guaranteed (such as throwing an Ultra Ball against a {{p|Patrat}} at full health with 301-450 Pokémon in the Pokédex) will not guarantee capture (in the previous case, there is only a 90.36% chance of success). | ||
==Trivia== | ==Trivia== |
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