Illusion (Ability): Difference between revisions

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==Effect==
==Effect==
===In battle===
===In battle===
Illusion will change the appearance of the Pokémon to a different species. This is dependent on the last Pokémon in the player's party. Illusion will replicate the type of [[Poké Ball]], species name, [[Shiny Pokémon|Shininess]] (if any), and [[gender]] of the Pokémon it is masquerading as; however, it does not replicate the level of the masqueraded Pokémon. The effect is only aesthetic, and does not affect the Pokémon's types or moves.
Illusion will change the appearance of the Pokémon to a different species. This is dependent on the last Pokémon in the player's party. Illusion will replicate the type of [[Poké Ball]], species name, [[Shiny Pokémon|Shininess]] (if any), and [[gender]] of the Pokémon it is masquerading as; however, it does not replicate the level of the masqueraded Pokémon. The effect is only aesthetic, and does not affect the Pokémon's types or moves. However, Illusion could help if Zorua/Zoroark is used in the global terminal rotation battle, because, for instance, Zorua/Zoroark is sent out as the pokemon in front, and turns into a psychic type. The opponent has a ghost-type sent out. The opponent, thinking he/she will have and advantage with a [[ghost-type]] against a [[psychic-type]], will switch to the ghost-type. Because Zorua and Zoroark are [[dark-type]], they will be resistant in the defensive position. Then Zorua/Zoroark can attack the ghost-type with a dark-type move, (preferably [[Night Daze]], which will weaken, if not defeat, the opponent.


Illusion is broken when the user is damaged by an attack, but it is not broken by {{m|Substitute}}, [[Life Orb]], [[weather conditions]], [[status ailment]]s or [[List of moves that cause entry hazards|entry hazard]]s. It is also broken if the user's Ability is changed or nullified.
Illusion is broken when the user is damaged by an attack, but it is not broken by {{m|Substitute}}, [[Life Orb]], [[weather conditions]], [[status ailment]]s or [[List of moves that cause entry hazards|entry hazard]]s. It is also broken if the user's Ability is changed or nullified.
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