Self-Destruct (move): Difference between revisions

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In Stadium, if Selfdestruct breaks a target's Substitute, the user will faint.
In Stadium, if Selfdestruct breaks a target's Substitute, the user will faint.


===Generations II to IV===
===Generation II===
The move's power is [[List of moves that changed in attack power|bumped up]] to 200 instead. The target's Defense is still halved, giving it an effective power of 400. If the user uses the move on a target using a substitute, regardless if the substitute is broken or not, the user will always faint.
The move's power is [[List of moves that changed in attack power|bumped up]] to 200 instead. The target's Defense is still halved, giving it an effective power of 400. If the user uses the move on a target using a substitute, regardless if the substitute is broken or not, the user will always faint.
===Generations III and IV===
The move is ineffective on a Pokémon with the ability [[Damp (ability)|Damp]], like {{p|Psyduck}}.


===Generation V===
===Generation V===
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