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In Stadium, if Selfdestruct breaks a target's Substitute, the user will faint. | In Stadium, if Selfdestruct breaks a target's Substitute, the user will faint. | ||
=== | ===Generation II=== | ||
The move's power is [[List of moves that changed in attack power|bumped up]] to 200 instead. The target's Defense is still halved, giving it an effective power of 400. If the user uses the move on a target using a substitute, regardless if the substitute is broken or not, the user will always faint. | The move's power is [[List of moves that changed in attack power|bumped up]] to 200 instead. The target's Defense is still halved, giving it an effective power of 400. If the user uses the move on a target using a substitute, regardless if the substitute is broken or not, the user will always faint. | ||
===Generations III and IV=== | |||
The move is ineffective on a Pokémon with the ability [[Damp (ability)|Damp]], like {{p|Psyduck}}. | |||
===Generation V=== | ===Generation V=== |
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