User:Missingno. Master/The Shiny Hunter's Guide: Difference between revisions

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There are many methods of shiny hunting, but there are some basic criteria a good shiny hunter should meet before going out to hunt shinies.
There are many methods of shiny hunting, but there are some basic criteria a good shiny hunter should meet before going out to hunt shinies.


1: Poké Balls.  Even if you're not going out to hunt shinies, no right-minded trainer steps into the tall grass, Surfs on the sea, or sets foot in a cave without a good number of Poké Balls in their bag.  I made the mistake of going through the tall grass once with an empty Poké Ball bag and found a shiny {{p|Zigzagoon}}.  Now I never travel without a good number of Poké Balls of various varieties.  Ultra, Quick, and Dusk Balls are especially good varieties to carry.  Try and carry a Master Ball, in case of an extreme emergency.  You never know when you'll run into that {{p|Abra}} when your {{p|Wynaut}} or {{p|Wobbuffet}} was just KO'd.  Or when you'll find something with {{m|Explosion}} that just locked your {{a|Suction Cups}} {{p|Octillery}} into battle, preventing you from switching in your {{a|Damp}} Pokémon.  Actually, any situation which requires the Master Ball is rather, well, situational, but try and keep at least one handy all the same.  I myself always make sure that when I'm done with any given Generation III game, I always give the Master Ball to something before I start Pal Parking.  As a result, I have over ten Master Balls on my Platinum.
1: Poké Balls.  Even if you're not going out to hunt shinies, no right-minded trainer steps into the tall grass, Surfs on the sea, or sets foot in a cave without a good number of Poké Balls in their bag.  I made the mistake of going through the tall grass once with an empty Poké Ball bag and found a shiny {{p|Zigzagoon}}.  Now I never travel without a good number of Poké Balls of various varieties.  Ultra, Quick, and Dusk Balls are especially good varieties to carry.  Try and carry a [[Master Ball]], in case of an extreme emergency.  You never know when you'll run into that {{p|Abra}} when your {{p|Wynaut}} or {{p|Wobbuffet}} was just KO'd.  Or when you'll find something with {{m|Explosion}} that just locked your {{p|Weezing}} into battle, preventing you from switching in your {{a|Damp}} {{p|Poliwrath}}.  Actually, any situation which requires the Master Ball is rather, well, situational, but try and keep at least one handy all the same.  I myself always make sure that when I'm done with any given Generation III game, I always give the Master Ball to something before I start Pal Parking.  As a result, I have almost 20 Master Balls in my HeartGold.


2: The right Pokémon.  You should be prepared for any given situation that would cause the battle to end.  Namely, {{m|Teleport}}, {{m|Roar}}, {{m|Whirlwind}}, {{m|Selfdestruct}}, {{m|Explosion}}, {{m|Curse}}, {{m|Memento}}, and any move that gives [[recoil]].  Again, Master Balls help with this, but you shouldn't rely on them, as legally obtainable quantities of them are rather limited.  It is very hard to get a sizable amount of Master Balls{{tt|.|I actually have about 14 Master Balls in my Platinum version, but I doubt too many people other than me could bear going through FireRed, LeafGreen, and Emerald without using the Master Ball on anything, let alone multiple times.  Even more than 14, really, cause I wound up MasterBalling the bird trio in Platinum.}}
2: The right Pokémon.  You should be prepared for any given situation that would cause the battle to end.  Namely, {{m|Teleport}}, {{m|Roar}}, {{m|Whirlwind}}, {{m|Selfdestruct}}, {{m|Explosion}}, {{m|Curse}}, {{m|Memento}}, and any move that gives [[recoil]].  Again, Master Balls help with this, but you shouldn't rely on them, as legally obtainable quantities of them are rather limited.  It is very hard to get a sizable amount of Master Balls{{tt|.|I actually have about 19 Master Balls in my HeartGold version, but I doubt too many people other than me could bear going through FireRed, LeafGreen, and Emerald without using the Master Ball on anything, let alone multiple times.}}


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*Non-ice types in the area between Mt. Coronet and Snowpoint City.  In Platinum, this threat is almost nonexistant.  I say "almost" because Ursaring can still be found on Routes 216 and 217 via Dongle method, and the Graveler, Meditite, and Zubat still on Route 216.  This obviously also goes for anywhere else it hails, such as Mt. Coronet's peak, and the top of Mt. Silver.
*Non-ice types in the area between Mt. Coronet and Snowpoint City.  In Platinum, this threat is almost nonexistant.  I say "almost" because Ursaring can still be found on Routes 216 and 217 via Dongle method, and the Graveler, Meditite, and Zubat still on Route 216.  This obviously also goes for anywhere else it hails, such as Mt. Coronet's peak, and the top of Mt. Silver.
*Anything in a sandstorm that isn't immune to it.  In R/S/E, this is no problem.  However, in D/P/P, this goes for anything you fish up there or encounter by surfing.  Well, except Barboach and Whiscash.
*Anything in a sandstorm that isn't immune to it.  In R/S/E, this is no problem.  However, in D/P/P, this goes for anything you fish up there or encounter by surfing.  Well, except Barboach and Whiscash.
Now, as for finding the shinies themselves, there are a few options to choose from.  You can run around in grass/in a cave/Surf on water to try and find shinies.  You can {{m|Headbutt}} a tree over and over again.  You can hatch eggs.  And you can soft-reset.  That last one involves saving the game in front of a stationary Pokémon, encountering or recieving it, and resetting the game if it's not shiny.  Note that this will NEVER work with Mystery Gift Pokémon; they are programmed to never be shiny unless it's supposed to, like the [[legendary gerbils]] that unlock the {{p|Zoroark}} battle.  Coming soon will be a list of Pokémon that can be soft-reset for.  Obviously excluding [[Generation I]] games.


==Chapter 2: Advanced Shiny Hunting Techniques==
==Chapter 2: Advanced Shiny Hunting Techniques==
While simply seeking out wild Pokémon or hatching them and hoping for a shiny is one of the main methods of shiny hunting, there are more advanced techniques that actually increase one's odds of encountering shiny Pokémon.   
While simply seeking out wild Pokémon or hatching them and hoping for a shiny is one of the main methods of shiny hunting, there are more advanced techniques that actually increase one's odds of encountering shiny Pokémon.   


===Poké Radar===
First is the [[Poké Radar]].  This magnificent device, which you obtain in Professor Rowan's lab upon obtaining the National Pokédex, allows you to battle continuous streams of wild Pokémon, these streams called "chains".  Here's how it works: When the Poké Radar is used, four patches of grass will respond.  If a patch shakes mildly, it probably contains a common Pokémon.  If a patch shakes wildly, it probably contains a rare Pokémon.  If a patch glows with a pulsing light, it contains a shiny.  Defeating or capturing a Pokémon within one of these patches will continue the chain, or start one, as the case may be.  Note that entering a patch that is less than 4 or more than 7 tiles away from where you were when it shook, shakes differently than the last one you entered, or else entering a patch that borders a non-grass tile could result in the chain ending.  The sole exception is the shiny patch, which seems to automatically continue the chain.  As a chain increases in number, the chance of finding a shiny begins to increase.  This caps at a chain of 40, which allows the player a 1/200 chance of finding a shiny.  With four patches being generated simultaneously, this would in fact be a 1/50 chance.  Finally, and most importantly, a chain will break if you use your bicycle, walk out of range of any patches that have shaken or glowed, or if you encounter a wild Pokémon that was not in one of the patches that had responded to the Poké Radar.  Obviously, the constant usage of [[Repel|Repels]] are pretty much a necessity, as well as having your lead Pokémon being at a higher level than any wild Pokémon in the area.
First is the [[Poké Radar]].  This magnificent device, which you obtain in Professor Rowan's lab upon obtaining the National Pokédex, allows you to battle continuous streams of wild Pokémon, these streams called "chains".  Here's how it works: When the Poké Radar is used, four patches of grass will respond.  If a patch shakes mildly, it probably contains a common Pokémon.  If a patch shakes wildly, it probably contains a rare Pokémon.  If a patch glows with a pulsing light, it contains a shiny.  Defeating or capturing a Pokémon within one of these patches will continue the chain, or start one, as the case may be.  Note that entering a patch that is less than 4 or more than 7 tiles away from where you were when it shook, shakes differently than the last one you entered, or else entering a patch that borders a non-grass tile could result in the chain ending.  The sole exception is the shiny patch, which seems to automatically continue the chain.  As a chain increases in number, the chance of finding a shiny begins to increase.  This caps at a chain of 40, which allows the player a 1/200 chance of finding a shiny.  With four patches being generated simultaneously, this would in fact be a 1/50 chance.  Finally, and most importantly, a chain will break if you use your bicycle, walk out of range of any patches that have shaken or glowed, or if you encounter a wild Pokémon that was not in one of the patches that had responded to the Poké Radar.  Obviously, the constant usage of [[Repel|Repels]] are pretty much a necessity, as well as having your lead Pokémon being at a higher level than any wild Pokémon in the area.


There is a new development in this area.  It has recently been discovered that battling a fished-up Pokémon while chaining not only will NOT break your chain, but it will cause the current Radar'd patches to re-react.  Including the possibility of turning a normal patch into a shiny patch.  Additionally, patches that stay the same after several of these "fishing resets", especially if all the other patches change, have a very good chance of advancing your chain.  Bear in mind, however, that just like Radar'd Pokémon, you still have to defeat or capture what you fished up.  Credit for this discovery goes fully to kirkeastment of the serebiiforums.
There is a new development in this area.  It has recently been discovered that battling a fished-up Pokémon while chaining not only will NOT break your chain, but it will cause the current Radar'd patches to re-react.  Including the possibility of turning a normal patch into a shiny patch.  Additionally, patches that stay the same after several of these "fishing resets", especially if all the other patches change, have a very good chance of advancing your chain.  Bear in mind, however, that just like Radar'd Pokémon, you still have to defeat or capture what you fished up.  Credit for this discovery goes fully to kirkeastment of the serebiiforums.


===Masuda Method===
Second is the [[Masuda method]].  This involves breeding two Pokémon of different countries of origin.  Breeding, say, an American male Scyther with a Japanese female Ninjask, will therefore yield a 1/2048 chance of shiny offspring.  This will NOT work with 2 parents from the same foreign language, nor will it work with the [[Meister]]'s German {{p|Magikarp}}, because it is generated by your own game.  Undoubtedly it was implemented as an additional incentive to use the GTS.
Second is the [[Masuda method]].  This involves breeding two Pokémon of different countries of origin.  Breeding, say, an American male Scyther with a Japanese female Ninjask, will therefore yield a 1/2048 chance of shiny offspring.  This will NOT work with 2 parents from the same foreign language, nor will it work with the [[Meister]]'s German {{p|Magikarp}}, because it is generated by your own game.  Undoubtedly it was implemented as an additional incentive to use the GTS.


===Other===
There is also another method that has been the subject of great controversy among shinies.  In Diamond, Pearl, and Platinum, the RNG (random number generator) that determines stuff about Pokemon you encounter/recieve/hatch has been figured out by experts.  Thus, it has gotten out how to abuse the RNG in order to find shinies.  This guide does not cover this method for two reasons.  One, I don't know myself.  And two, the aforementioned controversy. Some people claim that RNG abuse is little different than plugging in an Action Replay and putting in a code to make everything shiny.  I actually disagree with this, because from what I hear of it, RNG abuse is wickedly complicated.  Another reason why I don't do it- I don't know how.  But I don't really care, either.
There is also another method that has been the subject of great controversy among shinies.  In Diamond, Pearl, and Platinum, the RNG (random number generator) that determines stuff about Pokemon you encounter/recieve/hatch has been figured out by experts.  Thus, it has gotten out how to abuse the RNG in order to find shinies.  This guide does not cover this method for two reasons.  One, I don't know myself.  And two, the aforementioned controversy. Some people claim that RNG abuse is little different than plugging in an Action Replay and putting in a code to make everything shiny.  I actually disagree with this, because from what I hear of it, RNG abuse is wickedly complicated.  Another reason why I don't do it- I don't know how.  But I don't really care, either.


==Conclusion==
==Conclusion==
Well, there you go.  I hope this guide is a help to all you shiny hunters out there.  Now, if I somehow missed anything that would fit in this guide somewhere, [[User talk:Missingno. Master|by all means, ''tell me!'']]
Well, there you go.  I hope this guide is a help to all you shiny hunters out there.  Now, if I somehow missed anything that would fit in this guide somewhere, [[User talk:Missingno. Master|by all means, ''tell me!'']]