Machamp archetype (TCG): Difference between revisions

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'''Machamp''' (the Stormfront one) is a good contender against {{TCG|Pokémon SP}} decks because of [[Machamp]]'s ''Take Out'' attack which makes all non-[[evolved]] [[Pokémon]] get knocked out in one hit. Since all Pokémon SP are {{TCG|Basic Pokémon}}, they get knocked out by Machamp in one hit; even if they were a {{TCG|LV.X}}. So, for some successful SP decks like the quick, fast paced, and popular {{TCG|LuxChomp}}, it was nearly an auto-loss for them. Also, Machamp could potentially donk a person's deck because it uses many cards to search out Machamp, its pre-evolutions, and supporting cards and also to evolve [[Machop]] into Machamp in one turn. Some cards that help the Machamp player to do that are {{TCG ID|Unleashed|Rare Candy|82}} and {{TCG ID|Stormfront|Poké Drawer +|89}}. However, Machamp doesn't fare as well as to other decks that are stage 1 or stage 2 unlike versus SP Pokémon, especially ones that are resistant to it such as {{TCG|Gyarados}} and {{TCG|Jumpluff}}.  
'''Machamp''' (the Stormfront one) is a good contender against {{TCG|Pokémon SP}} decks because of [[Machamp]]'s ''Take Out'' attack which makes all non-[[evolved]] [[Pokémon]] get knocked out in one hit. Since all Pokémon SP are {{TCG|Basic Pokémon}}, they get knocked out by Machamp in one hit; even if they were a {{TCG|LV.X}}. So, for some successful SP decks like the quick, fast paced, and popular {{TCG|LuxChomp}}, it was nearly an auto-loss for them. Also, Machamp could potentially donk a person's deck because it uses many cards to search out Machamp, its pre-evolutions, and supporting cards and also to evolve [[Machop]] into Machamp in one turn. Some cards that help the Machamp player to do that are {{TCG ID|Unleashed|Rare Candy|82}} and {{TCG ID|Stormfront|Poké Drawer +|89}}. However, Machamp doesn't fare as well as to other decks that are stage 1 or stage 2 unlike versus SP Pokémon, especially ones that are resistant to it such as {{TCG|Gyarados}} and {{TCG|Jumpluff}}.  


IF it is just the Stormfront Machamp. From the {{TCG|Triumphant}} set, Machamp gained {{TCG|Triumphant|Machamp|95}} Prime which has 150 HP, has a ''Fighting Tag'' {{TCG|Poké-Power}} which lets it switch with the active Pokémon and move all the {{TCG|fighting}} {{TCG|energy}} from it to Machamp Prime. This potentially can makes it switch with a badly damaged Machamp and then the damaged Machamp can be picked up by {{TCG ID|Triumphant|Seeker|88}} or {{TCG ID|Unleashed|Super Scoop Up|83}} (not included in the archetype) and then be played again with {{TCG ID|Platinum|Broken Time-Space|104}} in play. Then, if the Machamp that was switched in for the other Machamp is badly damaged, the Machamp in the bench, (presuming it is also Machamp Prime) can use its ''Fighting Tag'' Poké-Power to switch in with the damaged Machamp and then the cycle just continues. Machamp Prime also has an attack, ''Champ Buster'' which requires the same amount of energy for the other Machamp's ''Rage'' attack, that does 100 damage plus 10 damage for every bench Pokémon that has damage on it. If paired with {{TCG ID|HeartGold & SoulSilver|Donphan|107}}'s {{m|Earthquake}} attack which does 60 damage and does 10 to each of your benched Pokémon, that is a total of 150 damage that the player is doing to the opponent.
IF it is just the Stormfront Machamp. From the {{TCG|Triumphant}} set, Machamp gained {{TCG|Triumphant|Machamp|95}} Prime which has 150 HP, has a ''Fighting Tag'' {{TCG|Poké-Power}} which lets it switch with the active Pokémon and move all the {{TCG|fighting}} {{TCG|energy}} from it to Machamp Prime. This potentially can makes it switch with a badly damaged Machamp and then the damaged Machamp can be picked up by {{TCG ID|Triumphant|Seeker|88}} or {{TCG ID|Unleashed|Super Scoop Up|83}} (not included in the archetype) and then be played again with {{TCG ID|Platinum|Broken Time-Space|104}} in play. Then, if the Machamp that was switched in for the other Machamp is badly damaged, the Machamp in the bench, (presuming it is also Machamp Prime) can use its ''Fighting Tag'' Poké-Power to switch in with the damaged Machamp and then the cycle just continues. Machamp Prime also has an attack, ''Champ Buster'' which requires the same amount of energy for the other Machamp's ''Rage'' attack, that does 100 damage plus 10 damage for every bench Pokémon that has damage on it. If paired with {{TCG ID|HeartGold & SoulSilver|Donphan|107}}'s {{m|Earthquake}} attack which does 60 damage and does 10 to each of the user's benched Pokémon, that is a total of 150 damage that the player is doing to the opponent.


===The deck overview===
===The deck overview===
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==Strategy==
==Strategy==
[[File:PokéDrawerStormfront89.jpg|thumb|left|Poké Drawer +]]
[[File:PokéDrawerStormfront89.jpg|thumb|left|Poké Drawer +]]
*The strategy for Machamp is simple. If the player goes second, they try to get Machamp out or get Machamp out as soon as possible by using Broken Time-Space, Poké Drawer +, Rare Candy, Pokémon Communication, Bebe's Search, Pokémon Collector, {{TCG ID|Legends Awakened|Uxie|43}}, and Unown R. These cards help them set up. Unown R's Poké-Power, ''Retire'', lets the player discard it and draw an extra card. It is helpful to the player sometimes because that extra card could be a key card that they would need to set up. Pokémon Collector lets the player search for up to three basic Pokémon which is also helpful because it lets the player search for key Pokémon that you need such as Machops, Uxies, and/or Unown R. Uxie's ''Set Up'' Poké-Power lets the player draw until you have 7 cards in their hand when they put it down on your bench. It helps the user set up, basically like Unown R. With Bebe's Search, the user can search for a Pokémon card from your deck and put it in their hand as long as they put one card from their hand on top of their deck. It can help them search for Machamp or any other Pokémon if they need it. Pokémon Communication is basically the same as Bebe's Search except that '''the player has to put a Pokémon, not any card like Bebe's Search''' on top of their deck to search for a Pokémon. This card is similar to Pokémon Trader from {{TCG|Base Set}}. It can search for a Pokémon even if the player used a supporter card like Pokémon Collector because it is a Trainer. Broken Time-Space lets the player evolve a Machop to Machamp in one turn if they have the necessary cards to do it. Rare Candy lets them [[evolve]] Machop to Machamp in one turn without Machoke. That can be an alternative if the player doesn't have a Machoke in hand at the moment when they want to evolve their Machop. It is also the reason there is only 3 Machokes rather than 4. Finally, Poké Drawer + lets the user draw a card if they play it alone. However, if they play two at the same time, they get to search for two cards of any kind from their deck. This card can net the player key cards they need in order for them to attack, get a Machamp out, and/or to search for a Seeker to pick up a damaged Machamp or to use Uxie's Poké-Power again. As for the deck archetype, it will be the Stromfront Machamp and Triumphant Machamp deck.  
*The strategy for Machamp is simple. If the player goes second, they try to get Machamp out or get Machamp out as soon as possible by using Broken Time-Space, Poké Drawer +, Rare Candy, Pokémon Communication, Bebe's Search, Pokémon Collector, {{TCG ID|Legends Awakened|Uxie|43}}, and Unown R. These cards help them set up. Unown R's Poké-Power, ''Retire'', lets the player discard it and draw an extra card. It is helpful to the player sometimes because that extra card could be a key card that they would need to set up. Pokémon Collector lets the player search for up to three basic Pokémon which is also helpful because it lets the player search for key Pokémon that the player needs such as Machops, Uxies, and/or Unown R. Uxie's ''Set Up'' Poké-Power lets the player draw until they have 7 cards in their hand when they put it down on their bench. It helps the user set up, basically like Unown R. With Bebe's Search, the user can search for a Pokémon card from their deck and put it in their hand as long as they put one card from their hand on top of their deck. It can help them search for Machamp or any other Pokémon if they need it. Pokémon Communication is basically the same as Bebe's Search except that '''the player has to put a Pokémon, not any card like Bebe's Search''' on top of their deck to search for a Pokémon. This card is similar to Pokémon Trader from {{TCG|Base Set}}. It can search for a Pokémon even if the player used a supporter card like Pokémon Collector because it is a Trainer. Broken Time-Space lets the player evolve a Machop to Machamp in one turn if they have the necessary cards to do it. Rare Candy lets them [[evolve]] Machop to Machamp in one turn without Machoke. That can be an alternative if the player doesn't have a Machoke in hand at the moment when they want to evolve their Machop. It is also the reason there is only 3 Machokes rather than 4. Finally, Poké Drawer + lets the user draw a card if they play it alone. However, if they play two at the same time, they get to search for two cards of any kind from their deck. This card can net the player key cards they need in order for them to attack, get a Machamp out, and/or to search for a Seeker to pick up a damaged Machamp or to use Uxie's Poké-Power again. As for the deck archetype, it will be the Stromfront Machamp and Triumphant Machamp deck.  


*When the player gets set up, and/or they go second, if possible, they go for the donk. If they can't, they try to hit hard with Machamp's ''Rage'' and ''Hurricane Punch'' attacks. With Machamp Prime, they try to get both Machamp Primes in play along with the energy necessary to attack with ''Champ Buster'' and then start recycling the damaged Machamps with ''Fighting Tag'' and Seeker. In the case when their opponent is using SP Pokémon, they use the Stormfront Machamp's ''Take Out'' attack to knock the SP Pokémon out in one hit. If the player is facing a lock deck such as SableLock or Palkia Lock, they try to stay out of the lock and get out Machamp out as soon as possible so they won't have too much trouble. If you are facing a stage 1 or stage 2 deck or a deck that is resistant to fighting, player will most likely try to knock out the opponent's key Pokémon and get easy prizes before they get fully or even partly set up.
*When the player gets set up, and/or they go second, if possible, they go for the donk. If they can't, they try to hit hard with Machamp's ''Rage'' and ''Hurricane Punch'' attacks. With Machamp Prime, they try to get both Machamp Primes in play along with the energy necessary to attack with ''Champ Buster'' and then start recycling the damaged Machamps with ''Fighting Tag'' and Seeker. In the case when their opponent is using SP Pokémon, they use the Stormfront Machamp's ''Take Out'' attack to knock the SP Pokémon out in one hit. If the player is facing a lock deck such as SableLock or Palkia Lock, they try to stay out of the lock and get out Machamp out as soon as possible so they won't have too much trouble. If the player is facing a stage 1 or stage 2 deck or a deck that is resistant to fighting, player will most likely try to knock out the opponent's key Pokémon and get easy prizes before they get fully or even partly set up.


===Key cards===
===Key cards===
*'''{{TCG ID|Stormfront|Machamp|20}}''' - Machamp is the ideal starter players usually want at the start of the game (the one with the ''Take Out'' attack). This Machamp can knock out any non-evolved Pokémon which is very convenient, especially against SP Pokémon because it can knock them out in one hit too (even if the SP Pokémon leveled up into its {{TCG|LV.X}} form). This makes an SP match-up against Machamp pretty difficult with Machamp's fast-paced set up ability and the ability to knock them out in one hit.  
*'''{{TCG ID|Stormfront|Machamp|20}}''' - Machamp is the ideal starter players usually want at the start of the game (the one with the ''Take Out'' attack). This Machamp can knock out any non-evolved Pokémon which is very convenient, especially against SP Pokémon because it can knock them out in one hit too (even if the SP Pokémon leveled up into its {{TCG|LV.X}} form). This makes an SP match-up against Machamp pretty difficult with Machamp's fast-paced set up ability and the ability to knock them out in one hit.  
*'''{{TCG ID|Triumphant|Machamp|95}}''' - This is the back up Machamp or the really hard hitting Machamp. If there are two of these Machamp out in play on the player's side of the field, they can use its Poké-Power, ''Fighting Tag'' to recycle Machamps over and over (presuming you have the Seekers and energy needed). It can also hit for up to 150 Damage with the ''Champ Buster'' attack.
*'''{{TCG ID|Triumphant|Machamp|95}}''' - This is the back up Machamp or the really hard hitting Machamp. If there are two of these Machamp out in play on the player's side of the field, they can use its Poké-Power, ''Fighting Tag'' to recycle Machamps over and over (presuming the player has the Seekers and energy needed). It can also hit for up to 150 Damage with the ''Champ Buster'' attack.
*'''Rare Candy''' - Lets the user evolve Machop into Machamp in a single turn which is vital to its set up.
*'''Rare Candy''' - Lets the user evolve Machop into Machamp in a single turn which is vital to its set up.
*'''Poké Drawer +''' - This card lets the player search for any two cards from their deck if they play two down at the same time. Players can search for what they need at the time such as energy for attacking, Seekers to pick up Machamps or Uxies, Rare Candies or Broken Time-Space to evolve into Machamp, and Pokémon Collector, Bebe's Search, and Pokémon Communication for searching out Pokémon such as Uxie, Unown R, Machop, Machoke, and Machamp when the player needs them.
*'''Poké Drawer +''' - This card lets the player search for any two cards from their deck if they play two down at the same time. Players can search for what they need at the time such as energy for attacking, Seekers to pick up Machamps or Uxies, Rare Candies or Broken Time-Space to evolve into Machamp, and Pokémon Collector, Bebe's Search, and Pokémon Communication for searching out Pokémon such as Uxie, Unown R, Machop, Machoke, and Machamp when the player needs them.
*'''{{TCG ID|Legends Awakened|Uxie|43}}''' - This Pokémon is the main draw power in the deck. It can be searched out by using Bebe's Search, Pokémon Communication, Poké Drawer + (assuming the player has two of them in hand), Luxury Ball, and Pokémon Collector which are all in the deck archetype. Uxie's Poké-Power lets the user draw cards until they have 7 in their hand when they put it down from their hand. Uxie can net the player the resources they need or the cards they need. It can also be picked up by Seeker (assuming that it is on the bench) so the player can use its Poké-Power again.
*'''{{TCG ID|Legends Awakened|Uxie|43}}''' - This Pokémon is the main draw power in the deck. It can be searched out by using Bebe's Search, Pokémon Communication, Poké Drawer + (assuming the player has two of them in hand), Luxury Ball, and Pokémon Collector which are all in the deck archetype. Uxie's Poké-Power lets the user draw cards until they have 7 in their hand when they put it down from their hand. Uxie can net the player the resources they need or the cards they need. It can also be picked up by Seeker (assuming that it is on the bench) so the player can use its Poké-Power again.
*'''{{TCG ID|Rising Rivals|Bebe's Search|89}}''', '''{{TCG ID|Stormfront|Luxury Ball|86}}''', '''{{TCG ID|HeartGold & SoulSilver|Pokémon Communication|98}}''' - These cards let you search for any Pokémon from you deck. Luxury Ball is only a one time use and for Bebe's Search and Pokémon Communication to be used, you need to put a card on top of the deck for Bebe's Search and a Pokémon for Pokémon Communication.
*'''{{TCG ID|Rising Rivals|Bebe's Search|89}}''', '''{{TCG ID|Stormfront|Luxury Ball|86}}''', '''{{TCG ID|HeartGold & SoulSilver|Pokémon Communication|98}}''' - These cards let the player search for any Pokémon from their deck. Luxury Ball is only a one time use. For Bebe's Search and Pokémon Communication to be used, the player needs to put a card on top of their deck for Bebe's Search and a Pokémon for Pokémon Communication.
*'''{{TCG ID|HeartGold & SoulSilver|Pokémon Collector|97}}''' - This lets the player search for up to three [[basic Pokémon]] from your deck. They can use this to search for Uxies, Machops, or Unown Rs.
*'''{{TCG ID|HeartGold & SoulSilver|Pokémon Collector|97}}''' - This lets the player search for up to three [[basic Pokémon]] from their deck. They can use this to search for Uxies, Machops, or Unown Rs.
*'''{{TCG ID|Platinum|Broken Time-Space|104}}''' - A bit like Rare Candy, Broken Time-Space lets the player (and their opponent) be able to evolve Pokémon the turn they put it down. However, unlike Rare Candy, the user needs all the evolutions of the Pokémon they are to evolve using this stadium.
*'''{{TCG ID|Platinum|Broken Time-Space|104}}''' - A bit like Rare Candy, Broken Time-Space lets the player (and their opponent) be able to evolve Pokémon the turn they put it down. However, unlike Rare Candy, the user needs all the evolutions of the Pokémon they are to evolve using this stadium.
*'''{{TCG ID|Supreme Victors|Palmer's Contribution|139}}''' - Lets the player search for the Machamp line, or other Pokémon and basic energy from their discard pile and put it in their deck. This is usually used for recovery.
*'''{{TCG ID|Supreme Victors|Palmer's Contribution|139}}''' - Lets the player search for the Machamp line, or other Pokémon and basic energy from their discard pile and put it in their deck. This is usually used for recovery.
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*'''{{TCG ID|HeartGold & SoulSilver|Donphan|107}}''' - Donphan is a card that does 60 damage for one energy and 90 damage for three energy. Paired with Machamp, it has a potential to donk the opponent as well as do lots of damage to the opponent.  
*'''{{TCG ID|HeartGold & SoulSilver|Donphan|107}}''' - Donphan is a card that does 60 damage for one energy and 90 damage for three energy. Paired with Machamp, it has a potential to donk the opponent as well as do lots of damage to the opponent.  
*'''{{TCG ID|Arceus|Spiritomb|32}}''' - This can help to evolve Machop into Machamp in two turns. Spiritomb's attack, ''Darkness Grace'', lets the player search their deck for a card that evolves from one of their Pokémon and then put it onto the Pokémon. Then they will put 1 damage counter on Spiritomb. While the attack can be helpful, the {{TCG|Poké-Body}} ''Keystone Seal'' locks each player's Trainer cards which can slow the opponent down. However, the player has the potential to slow themselves down too because of the high Trainer card amounts in the deck.
*'''{{TCG ID|Arceus|Spiritomb|32}}''' - This can help to evolve Machop into Machamp in two turns. Spiritomb's attack, ''Darkness Grace'', lets the player search their deck for a card that evolves from one of their Pokémon and then put it onto the Pokémon. Then they will put 1 damage counter on Spiritomb. While the attack can be helpful, the {{TCG|Poké-Body}} ''Keystone Seal'' locks each player's Trainer cards which can slow the opponent down. However, the player has the potential to slow themselves down too because of the high Trainer card amounts in the deck.
*'''{{TCG ID|Undaunted|Smeargle|8}}''' - Players usually want one Smeargle to begin with if they want to tech this in. Smeargle's Poké-Power, ''Portrait'', lets the player look at their opponent's hand and then use a supporter's effect of a supporter you find there as the effect of the Poké-Power. This lets them use a helpful supporter card such as Pokémon Collector or Bebe's Search (presuming it is in your opponent's hand).
*'''{{TCG ID|Undaunted|Smeargle|8}}''' - Players usually want one Smeargle to begin with if they want to tech this in. Smeargle's Poké-Power, ''Portrait'', lets the player look at their opponent's hand and then use a supporter's effect of a supporter they find there as the effect of the Poké-Power. This lets them use a helpful supporter card such as Pokémon Collector or Bebe's Search (presuming it is in their opponent's hand).
*'''{{TCG ID|Majestic Dawn|Unown Q|49}}''' - Its Poké- Power lets the player attatch it to one of their Pokémon and then the Pokémon's [[retreat cost]] is one colorless less. This will let Uxie have free retreat if the player would have to send it active or it is pulled up active.It will also give Smeargle free retreat too; if it is in the deck.
*'''{{TCG ID|Majestic Dawn|Unown Q|49}}''' - Its Poké- Power lets the player attatch it to one of their Pokémon and then the Pokémon's [[retreat cost]] is one colorless less. This will let Uxie have free retreat if the player would have to send it active or it is pulled up active.It will also give Smeargle free retreat too; if it is in the deck.
*'''{{TCG|Unleashed|Judge|78}}''' - Used for disruption. It is used to shuffle away a big hand, shuffle away important cards away from the opponent, and to end a {{TCG|Platinum|Cyrus's Conspiracy|105}} chain.
*'''{{TCG|Unleashed|Judge|78}}''' - Used for disruption. It is used to shuffle away a big hand, shuffle away important cards away from the opponent, and to end a {{TCG|Platinum|Cyrus's Conspiracy|105}} chain.