Pokémon Yellow beta: Difference between revisions

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An unused track has been encountered in the game's programming. It is not known where it would be played but it is possible that it is related to the "Hurry, get away!" battle system. However, it is not stored in neither the battle, overworld or cave soundbank nor in the newer minigame and new trainer soundbank where the [[Pikachu's Beach]] music is stored. A sample from it can be listened to [http://www.youtube.com/watch?v=GFGCRxmqMkA here].
An unused track has been encountered in the game's programming. It is not known where it would be played but it is possible that it is related to the "Hurry, get away!" battle system. However, it is not stored in neither the battle, overworld or cave soundbank nor in the newer minigame and new trainer soundbank where the [[Pikachu's Beach]] music is stored. A sample from it can be listened to [http://www.youtube.com/watch?v=GFGCRxmqMkA here].


==Debug menu===
==Debug menu==
A debug menu has been found hidden in the coding. It seems to be located within the Game Freak logo introductory screen and is only activated when hacking the game to load an invalid soundfont. After activated, the "obtained item" sound will play, despite only being audible if the original soundfont is put back quickly. The leftover text is illegible and the only option available is to exit the menu.
A debug menu has been found hidden in the coding. It seems to be located within the Game Freak logo introductory screen and is only activated when hacking the game to load an invalid soundfont. After activated, the "obtained item" sound will play, despite only being audible if the original soundfont is put back quickly. The leftover text is illegible and the only option available is to exit the menu.


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