Pokémon Ruby and Sapphire beta: Difference between revisions

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A demo was available at the Pokémon Festa 2002 in Japan. Based on live footage from [http://www.youtube.com/watch?v=sXd_FG0MLSc a video] whose author is unknown, it is possible to observe a beta version of {{rt|104|Hoenn}} and its [[Pretty Petal Flower Shop]], which is 'not yet open'. An unfinished version of the party screen can also be seen, alongside a battle system more thoroughly developed in comparison to what was seen in older screenshots. Some moves, like {{m|Surf}}, are depicted with different animations than those seen in the final version.
A demo was available at the Pokémon Festa 2002 in Japan. Based on live footage from [http://www.youtube.com/watch?v=sXd_FG0MLSc a video] whose author is unknown, it is possible to observe a beta version of {{rt|104|Hoenn}} and its [[Pretty Petal Flower Shop]], which is 'not yet open'. An unfinished version of the party screen can also be seen, alongside a battle system more thoroughly developed in comparison to what was seen in older screenshots. Some moves, like {{m|Surf}}, are depicted with different animations than those seen in the final version.
===Remnants of the demo===
===Remnants of the demo===
The two alternative versions of {{rt|104|Hoenn}} and the [[Pretty Petal Flower Shop]] still exist within the coding of the final game; though the associated tileset data for the beta {{rt|104|Hoenn}} has since been removed from the game code.
The alternative versions of {{rt|104|Hoenn}} and the [[Pretty Petal Flower Shop]] still exist within the coding of the final game; though the associated tileset data for the beta {{rt|104|Hoenn}} has since been removed from the game code.


Unused dialogue data, associated with the Pokémon Festa 2002 demo exists within the final game. The text remains untouched in the Japanese versions but have been translated in localized versions of the game.
Unused dialogue data, associated with the Pokémon Festa 2002 demo exists within the final game. The text remains untouched in the Japanese versions but have been translated in localized versions of the game.
==Older text==
===Pokémon AGB===
Older text refers to Pokémon AGB (Pokémon Advanced Game Boy) - the once tentative title for Pokémon Ruby and Sapphire. They are presumably from early Alpha versions of the games.
*"Message 1: This is sample message 1. Welcome to the world of POKéMON AGB! We hope you enjoy this!"
*"Message 2: This is sample message 2. Welcome to the world of POKéMON AGB! We hope you enjoy this!"
*"Message 3: This is sample message 3. Welcome to the world of POKéMON AGB! We hope you enjoy this!"
===Daycare Center===
Additional unused text makes reference to a Pokémon raised in the [[Daycare Center]] receiving a piece of Mail, presumably if raised with a Pokémon from another trainer. It is not known why this mentioned feature did not make it into the final game.
*"By the way, about your (PKMN) it seemed to be friendly with (TRAINER?)'s (PKMN2). I may even have seen it receiving a piece of MAIL."
===Debug menu===
Leftover text remains from a prototype version of Pokémon Ruby [http://forums.hidden-palace.org/viewtopic.php?t=2895 sid=53803a394c6bcb4e75d6a9c66b5b1522]. Some of the text is not present within the final game, though there are still references to some of the options such as "Init comm. data",  "Set highest score", "Reset highest score" and "Set all art museum items".
====Prototype Ruby====
A prototype version of Pokémon Ruby was apparently sold by a Nintendo representative to an anonymous user "drx". The prototype has many debugging features, which can be accessed by scrolling through a section presumably relevant to who developed that aspect of the game. For example, choosing "WATANABE" attempts to save the game (though unsuccessfully) and selecting "KAGAYA" allows the player to view his or her [[Trainer Card]], the opponent's [[Trainer Card]] or activate the [[Game Corner|Slot Machine]].


==Limitations==
==Limitations==
2,073

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