Category:Moves that cannot miss: Difference between revisions

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With the exception of {{m|Vital Throw}} (never misses but makes the user go last) and {{m|Aura Sphere}} (has 90 base power compared to 60 base power with {{m|Swift}}), these moves are all [[Move variations|variations]] on the move Swift; that is to say, they will always hit (unless the foe is using {{m|Fly}}, {{m|Dig}}, {{m|Dive}}, {{m|Bounce}}, or {{m|Shadow Force}}). In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]] a Pokémon with {{a|Forewarn}}, is able to evade these moves.
With the exception of {{m|Vital Throw}} (never misses but makes the user go last) and {{m|Aura Sphere}} (has 90 base power compared to 60 base power with {{m|Swift}}), these moves are all [[Move variations|variations]] on the move Swift; that is to say, they will always hit (unless the foe is using {{m|Fly}}, {{m|Dig}}, {{m|Dive}}, {{m|Bounce}}, or {{m|Shadow Force}}). In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]] a Pokémon with {{a|Forewarn}}, is able to sometimes evade these moves.
[[Category:Moves by effect]]
[[Category:Moves by effect]]