Appendix:Yellow walkthrough/Section 7: Difference between revisions

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[[Image:LiteralGhost_rby.png|thumb|right|You can't battle them if you don't know what they are!]]
[[Image:LiteralGhost_rby.png|thumb|right|You can't battle them if you don't know what they are!]]


[[Pokémon Tower]], where departed Pokémon are laid to rest, appears to be the source of the town's problems.  Having a connection to the spirit world, most wild Pokémon found inside are {{type2|Ghost}}s.  {{ga|Blue|Your rival}} [[Blue (game)|Your rival]] is waiting for you on the tower's second floor, but you can put that battle off until later.  Beyond the second floor, you'll start encountering [[Literal ghost|actual ghosts]] and possessed [[Channeler]]s, but without a {{DL|List of key items in Generation I|Silph Scope}}, you can't reach the tower's top floor.
[[Pokémon Tower]], where departed Pokémon are laid to rest, appears to be the source of the town's problems.  Having a connection to the spirit world, most wild Pokémon found inside are {{type2|Ghost}}s.  {{ga|Blue|Your rival}} is waiting for you on the tower's second floor, but you can put that battle off until later.  Beyond the second floor, you'll start encountering [[Literal ghost|actual ghosts]] and possessed [[Channeler]]s, but without a {{DL|List of key items in Generation I|Silph Scope}}, you can't reach the tower's top floor.


==== Restless Spirits ====
==== Restless Spirits ====
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