LuxChomp (TCG): Difference between revisions

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→‎Possible Tech Cards: Techs are finished.
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* {{TCG ID|Rising Rivals|Lucario GL|8}} - Lucario GL is used to gain an advantage against decks that LuxChomp has a type advantage against.  A Lucario GL in play allows Garchomp C LV.X to do 160 damage to {{TCG ID|Rising Rivals|Flygon|5}} with ''Dragon Rush'' and Luxray GL to do 140 damage to [[Kingdra (Unleashed 85)|Kingdra Prime]], two popular plays during LuxChomp's era.
* {{TCG ID|Rising Rivals|Lucario GL|8}} - Lucario GL is used to gain an advantage against decks that LuxChomp has a type advantage against.  A Lucario GL in play allows Garchomp C LV.X to do 160 damage to {{TCG ID|Rising Rivals|Flygon|5}} with ''Dragon Rush'' and Luxray GL to do 140 damage to [[Kingdra (Unleashed 85)|Kingdra Prime]], two popular plays during LuxChomp's era.
* {{TCG ID|Majestic Dawn|Chatot|55}} - Chatot is used for hand refreshment, as well as its ability to "Chatter Lock."  ''Chatter Locking'' prevents an opponent's starter Pokémon, such as {{TCG ID|Stormfront|Sableye|48}} or {{TCG ID|Arceus|Spiritomb|32}} from retreating until it is either knocked out or, in some cases, the opponent decks themselves.
* {{TCG ID|Majestic Dawn|Chatot|55}} - Chatot is used for hand refreshment, as well as its ability to "Chatter Lock."  ''Chatter Locking'' prevents an opponent's starter Pokémon, such as {{TCG ID|Stormfront|Sableye|48}} or {{TCG ID|Arceus|Spiritomb|32}} from retreating until it is either knocked out or, in some cases, the opponent decks themselves.
* {{TCG|Aaron's Collection}}
* {{TCG|Aaron's Collection}} - Aaron's Collection can be used in place, or occasionally in combination with, {{TCG|Palmer's Contribution}} to recycle knocked out Pokémon.  Aaron's has an advantage in that it brings the Pokémon directly back to the owner's hand instead of shuffling them into the deck, but Palmer's returns more Pokémon.
* {{TCG|Call Energy}}
* {{TCG|Call Energy}} - Call Energy is used in many builds to increase the deck's consistency by giving it access to a powerful searching effect in the early game.  Considering how many {{TCG|Basic Pokémon}} the deck runs, Call Energy gives the player many options.


[[Category:Deck archetypes]]
[[Category:Deck archetypes]]
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