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Talk:List of glitch types

609 bytes added, 13:31, 16 August 2010
Hex Values etc.: new section
::::The current direction of the encyclopedia, Missingno. Master, is to build higher quality articles about each topic. By putting all the glitch types on the same page we're getting a better article with a wider scope. Look at each section. There is one sentence, a box that says it takes normal damage and gives normal damage, and one or two glitch Pokémon with that type. I'm sure you'll agree that one full article is better than fifty tiny sucky articles that need cleanup and expansion and God knows what. And to be frank, the glitch section of the encyclopedia does suck at the moment. We're cleaning it up. If you can help, that'd be great. &mdash;'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 05:57, 2 November 2009 (UTC)
:::::Well to be honest, MM, each of the glitch types only has one or two Pokémon or moves corresponding to it. So instead of 95383086943 tiny articles, we have one big article which can be expanded and organized into a ''truly'' comprehensive resource on glitch types. It's just a more efficent and effective way to present the information. [[User:Zesty Cactus|<span style="color:#006400">'''Zesty'''</span>]][[User talk:Zesty Cactus|<span style="color:#3CB371">'''Cactus'''</span>]] 06:29, 2 November 2009 (UTC)
 
== Hex Values etc. ==
 
Assuming these types use the hex values for types after the "official" types, you could use a GameShark to change the types of Pokémon to glitch types. This could help find out more info. about the types. However, when you change a type with a GameShark, it doesn't actually tell you what the type is (it simply has the effects of that type.) As most glitch types are very similar, they could be hard to differentiate without already knowing which hex value corresponds to which type. Is there any way this could be found out? [[User:Mattiuscn|Mattiuscn]] 13:31, 16 August 2010 (UTC)
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