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Ajlsunrise33 (talk | contribs) m (→Offsets) |
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* '''Name''' is 12 bytes long and comes in capital letters. 0x00 fills possible empty bytes. This is the Species Type not the Pokémon name (e.g. "SEED" not "BULBASAUR") | * '''Name''' is 12 bytes long and comes in capital letters. 0x00 fills possible empty bytes. This is the Species Type not the Pokémon name (e.g. "SEED" not "BULBASAUR") | ||
* '''Height''' is measured in decimetres (10<sup>-1</sup> metres), and is then converted to other units in some games. | * '''Height''' is measured in decimetres (10<sup>-1</sup> metres), and is then converted to other units in some games. | ||
* '''Weight''' is measured comes in | * '''Weight''' is measured comes in hectograms (10<sup>-1</sup> kilograms), it is then converted to other units in some games. | ||
* '''Description pointers''' show the game where the description for the particular Pokémon is; remember the GBA is little endian and that a ROM file is loaded at an offset of 0x08000000. | * '''Description pointers''' show the game where the description for the particular Pokémon is; remember the GBA is little endian and that a ROM file is loaded at an offset of 0x08000000. | ||
:Ruby, Sapphire, FireRed and LeafGreen have two pages of text while Emerald has only one - the second "description" simply does not exist. | :Ruby, Sapphire, FireRed and LeafGreen have two pages of text while Emerald has only one - the second "description" simply does not exist. |
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